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Meathead (Nightwing enemy) (DC Comics)

Meathead


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Meathead was part of a small set of super-villains developed for the 2001 DC Comics Joker: Last Laugh event, but never really used.


Background

  • Real Name: Buckley Mellon.
  • Marital Status: Apparently single.
  • Known Relatives: None.
  • Group Affiliation: None.
  • Base Of Operations: Blüdhaven.
  • Height: 6’5” Weight: 320 lbs.
  • Eyes: Pink Hair: None


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Powers and Abilities

Meathead’s entire physiology is made of living tissues with the same general properties as ground pork.

He’s extremely strong and pretty much invulnerable. Each part of his body can function independently from the rest, and his metabolism allows him to repair any damage without discomfort or incapacitation. For instance a huge, gaping hole in his chest from a shotgun blast doesn’t feel painful to him or slow him down.


History

Buckley Mellon’s criminal career goes back to his early days in the Willeford Park area of Blüdhaven. While on a work release from Lockhaven Prison, Buckley worked for the Tastylinks Sausage Company. It was there he ingested an experimental cocktail of genetic material and hormones intended for meat-producing livestock.

This resulted in an horrifying transformation that altered Mellon in an amazing (and amazingly repulsive) way. His body now appears to be composed of ground meat.

The superhuman freak went to work for “Lunchmeat” Deever, a mob boss and “removal” expert in the Blüdhaven underworld. But he was arrested an sent to the Slab, a metahuman holding prison.

While he was away, Deever cut a deal with cops. He was sent to a witness protection program town with a new identity. While Meathead was still in prison, Deever was nearly killed by Hella and saved by Nightwing. But he was then killed by another criminal on the program.

When the Joker saturated the Slabs with a version of his Joker venom, Meathead was one of the convicts who acquired a Joker-like appearance and demeanour. Along with several other minor villains, he encountered Nightwing and was defeated.


Description

Meathead is really disgusting. And he smells, and there are flies around him and sometimes he even has maggots. Uck.

Blows tend to leave a big, wet mark in his meat. When Nightwing gave him a flying kick in the face, Meathead kept a very clear imprint of the sole in the face during the whole fight.


Personality

Big, dumb, confident, relentless scary thug.


Quotes

“I’m gonna pull the tendons outta pretty boy, here. One by lovin one !”


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Game Stats — DC Heroes RPG Print Friendly

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Meathead

Dex: 05 Str: 07 Bod: 08 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Enforcer
Inf: 04 Aur: 02 Spi: 03 Resources {or Wealth}: 004
Init: 013 HP: 025

Powers:
Anatomical division: 02, Fluid form: 01, Growth: 01, Invulnerability: 10, Skin armor: 04

Bonuses and Limitations:

  • Growth is Always On and already factored in.
  • Invulnerability takes an hour to work (-2).
  • Skin armor doesn’t work against attacks with an Area of Effect or Scattershot Advantage.
  • Skin armor works against energy attacks if they are thinly focused (eg, a laser beam).

Skills:
Charisma (intimidation, interrogation): 04

Advantages:
Iron Nerves.

Connections:
Underworld (Low).

Drawbacks:
Strange Appearance, Attack vulnerability (weapons with the AoE or Scattershot Advantage, -1CS RV).

Equipment:
Meathead occasionally has a Chainsaw [BODY 05, EV 05 (08 w/STR), R#03], as you do.

By Sébastien Andrivet.

Source of Character: DC Universe.

Helper(s): Peter Piispanen, Joker’s Last Laugh Secret Files and Origins.

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