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Mercury Mercenary (Villains & Vigilantes RPG)

Mercury Mercenary


Context

Villains & Vigilantes is an early (1979) pen-and-paper super-hero super-hero role playing game. We have a fairly large selection of characters from that game, with DCH stats.

They’re here in no small part due to nostalgia. But they also are interesting stock characters in that they can be easily inserted into stories, conveniently filling their niche.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Crushers.
  • Base Of Operations: Los Angeles.
  • Height: 6’ Weight: 190 lbs.
  • Eyes:  ? Hair:  ?


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Powers and Abilities

Merc is extremely fast and gifted with modern weapons – of which he carries plenty. He tends to vanish from the battlefield at superspeed, flank his opponents and shoot and grenade them from behind, picking his targets. When faced with tough targets he’ll make liberal use of the Auto Ammo rules, often combining them with Critical strike.


History

“Merc” (identity unknown) was in a South American war a few years ago when he was apparently struck by lightning. This burned away most of his memories and any sense of right and wrong he might have had.

He picked up the uniform of a nearby casualty, improvised a mask and won the battle for the side he now fought for.

He has since scrupulously avoided anything that might remind him of who he is – he prefers to stay without a past, free of any allegiance.

Merc has been quite successful, and is a rather wealthy man. He has worked for numerous amoral employees, and currently is a Crusher due to his hatred of the Enforcer, a heroic member of the Crusaders, a team often opposing the Crushers.


Description

Merc’s uniform is almost military in its colour scheme.


Personality

Cold, professional, a bit sadistic.


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Game Stats — DC Heroes RPG Print Friendly

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Mercury Mercenary

Dex: 05 Str: 04 Bod: 05 Motivation: Mercenary
Int: 06 Wil: 06 Min: 06 Occupation: Crusher
Inf: 09 Aur: 07 Spi: 06 Resources {or Wealth}: 007
Init: 034 HP: 035

Powers:
Enhanced Reaction: 06, Superspeed: 08

Skills:
Charisma: 09, Military Science: 05, Vehicles (Land): 04, Weaponry (Firearms, Grenades, Knives): 09

Advantages:
Iron Nerves.

Connections:
Crushers (Low), Mercs (Low).

Drawbacks:
Misc.: Amnesia (5 pts).

Equipment:

  • Combat knife [BODY 10, EV 03 (05 w/STR, 09 w/Superspeed)].
  • Glock 22 pistol [BODY 04, Projectile Weapons: 04, Ammo: 22, R#02].
  • AK74 assault rifle [BODY 04, Projectile Weapons: 06, Ammo: 08, R#02].
  • Hand grenades (x3) [BODY 02, EV 07 (Area of effect 1 AP), Grenade drawback, R#02].

By Sébastien Andrivet.

Source of Character: Villains & Vigilantes.

Helper(s): Jackson.

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