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Mister Peabody and Sherman

Mister Peabody


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Mister Peabody, the smarted person in the universe, appeared in 1959/1960.

He had a segment on The Adventures of Rocky & Bullwinkle, which back then was a very popular cartoon anthology show on TV. Yes, we had TVs back then.

These here are short notes, mostly about his stats.


Background

Mr. Peabody

  • Real Name: Mister Peabody.
  • Marital Status: Presumed Single.
  • Known Relatives: Sherman (adopted son).
  • Group Affiliation: None.
  • Base Of Operations: New York City.
  • Height: 3’2” Weight: 65 lbs. Age: 8
  • Eyes: Black Hair: White


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Sherman

  • Marital Status: Single.
  • Known Relatives: Mr Peabody (adoptive father).
  • Group Affiliation: None.
  • Base Of Operations: New York City.
  • Height: 3’3” Weight: 55lbs. Age: 6
  • Eyes: Brown Hair: Red


History

Mr Peabody, the “Puppy Prodigy,” graduated “Wagna Cum Laude” from Harvard University  at age 3. This was followed by a stint in the foreign service, a few government research projects. Then some time as the “Woof of Wall Street,” amassing enough of a fortune to live out the rest of his life and then some.

Eventually, Peabody decided to seek out companionship by adopting and raising a human boy. After rejecting several candidates, he saw Sherman being beaten up by a couple of bullies. Mr Peabody bared his teeth at the assailants and escorted Sherman back to the Hardrock Orphan Home. But upon seeing just how hard it was, Mr Peabody decided to apply to adopt Sherman.

After calling favors from his many connections, the court ruled: “There is no reason why, if a boy can have a dog, a dog can’t have a boy.” Once Sherman had moved into Mr Peabody’s New York penthouse, however, Peabody discovered that human children need “running room.”

To that end, Mr Peabody constructed his WABAC, a time machine, as a gift for Sherman’s 6th birthday. And the rest, as Peabody would say, is history.


Personality

Mr Peabody always comes up with brilliantly unorthodox solutions to whatever problems he and Sherman encounter in their historical explorations. Meanwhile, Sherman and whoever they’re visiting look on in awe (or scorn, for their enemies).

He also comes up with the worst puns imaginable at the end.


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Game Stats — DC Heroes RPG Print Friendly

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Mr Peabody

A 4502 Point Character

Dex: 04 Str: 02 Bod: 03 Motivation: Upholding The Good
Int: 07 Wil: 13 Min: 04 Occupation: Adventurer
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 018
Init: 023 HP: 095

Skills:
Artist: 06, Detective: 06, Gadgetry: 13, Scientist: 13, Thief: 08, Vehicles: 08, Weaponry: 09

Advantages:
Ambidextrous, Connoisseur, Gift of Gab, Iron Nerves, Lightning Reflexes, Omni-Scholar, Scholar [History], Sharp Eye, Ultra Luck.

Connections:
Omni-Connection.

Drawbacks:
Dependent [Sherman].

Equipment:
WABAC MACHINE [BODY 12, Warp: 25, Time Travel: 40, Comprehend Languages: 15, HP Cost: 3091, Bonuses & Limitations: Comprehend Languages: Can Comprehend Written Languages, Applies to anyone travelling via the WABAC].


Sherman

A 105 Point Character

Dex: 04 Str: 01 Bod: 01 Motivation: Thrill of Adventure
Int: 02 Wil: 03 Min: 02 Occupation: Student
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 000
Init: 009 HP: 015

Advantages:
Financial Backer (Millionaire).

Drawbacks:
Age: Young [6].

By Robert Tolliver Marcum.

Source of Character: Peabody’s Improbable History.

Helper(s): Sébastien Andrivet.

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