The Graveyard Faction are an obscure, low-powered team of super-mercenaries. They appeared in 2014 issues of The Movement, by @GailSimone  for DC Comics.

There is little material about them. But they’re exactly the kind of foes needed in many super-hero tabletop RPG campaigns. So this sort tends to have profiles, even if that means tiny articles where the stats are mostly guesses.

Powers & Abilities

Monster Baby is a proficient, fast hand-to-hand fighter. She also seems to possess a small degree of superhuman strength and durability, and to be highly collected.

Monster Baby stated that she was blind, and was indeed unaffected by Vengeance Moth’s flash of light. Yet she doesn’t seem hindered by this. She likely has some sort of super-senses to compensate for her lack of sight.

On several panels, she seems to have clawed fingers. Her behaviour also *vaguely* conveys the impression she has a small healing factor . And heh, the two often go together.



The Graveyard Faction was hired by a Coral City patron to raid the headquarters of the Movement, a grassroots organisation in a broken neighbourhood. They were given a jammer to approach unseen. Their orders were to kill a few people then leave.

Prior to the invasion they took down and hospitalised Movement member Mouse. However, the attack was derailed by Movement member Vengeance Moth, who also destroyed their jammer. Then they ran into Burden. This allowed other Movement to come in.

The Graveyard Faction was forced out by Movement leader Virtue. They then told their employer that they were pulling out of the contract, as the opposition was considerably stronger than indicated.


Monster Baby wears a burlap sack over her head, and has a length of hemp rope around her neck. This is what is traditionally done in hangings.

In most panels her skin seems darker and browner than Anguish’s or Arson’s, but lighter than Pallas’.


Monster Baby comes across as weird, with unusual attitudes toward beauty and violence. She thought that the living-in-sewers Mouse was hot, but that meant that she wanted to fight him. She also resented the horribly demonic Burden for being uglier than she is.

She’s prone to declaring that she likes — or doesn’t like people — based on first impressions. She also likes to fight, though she’ll wait for the order to attack. Notably, she punched Vengeance Moth rather than claw her, since there wasn’t a clear kill order.

Howbeit, Monster Baby also acted responsible and level-headed. She knew when to retreat, she had no problem curbing her aggression, she kept track of what was going on, etc..

Monster Baby referred to the ‘Tweens proles as “peasants”.


“I don’t like you. You’re ugly. Only Monster Baby gets to be ugly !” (claws)

“Good trick, girly girly girl. But Monster Baby is already blind !”

“Want to kiss him to death. So hot.”

Game Stats — DC Heroes RPG

Tell me more about the game stats

Monster Baby

Dex: 06 Str: 06 Bod: 06 Motivation: Mercenary/Psycho
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 04 Wealth: 004
Init: 014 HP: 025

Claws: 07, Regeneration: 03, Shade: 07

Acrobatics (Athletics): 05

Iron Nerves.

None demonstrated.

Strange Appearance.

Design Notes

Some stats are arbitrary, obvs.

By Sébastien Andrivet.

Source of Character: DC Comics’ The Movement.

Writeup completed on the 12th of November, 2018.