5782 in-depth character profiles from comics, games, movies

Ms. Marvel comics as Warbird, with the classic costume

Ms. Marvel – Warbird

(Older profile)

Power Level:
Game system: DC Heroes Role-Playing Game


This profile is for Ms. Marvel (Carol Danvers) during the time where she went by “Warbird”. These are old notes, almost a placeholder. Our modern Carol Danvers are redone as much more detailed profiles, and they start with Carol Danvers (before Ms. Marvel, part 1).


  • Real Name: Carol Danvers.
  • Marital Status: Single.
  • Known Relatives: Joseph (father), Marie (mother), Steve (brother, deceased), Joseph Jr. (brother).
  • Group Affiliation: Former member of the USAF and CIA.
  • Base Of Operations: Avengers’ Mansion (NYC), then Seattle.
  • Height: 5’11” Weight: 120lbs.
  • Eyes: Blue Hair: Blonde


Powers and Abilities

Warbird’s powers are much depleted from what they were when she was Binary. They are roughly equivalent to what they were as Ms Marvel I, although she has a far greater ability to sense and absorb energy inherited from her Binary abilities.


(starting from when the Miss Marvel I (Binary) writeup stopped)

When Earth’s sun was threatened, Carol chose to abandon her mission for the Shi’ar Majestrix Lilandra Neramani and aid the Avenger Quasar in saving it. This effort left Carol in a depleted state and she spent months recuperating at Avengers Mansion. During this time, she reconciled with the Avengers.

When the Starjammers came to Earth and into conflict with the Avengers, Carol helped resolve the conflict and decided to try and rebuild her life on Earth.

Recently, Carol renamed herself Warbird and rejoined the Avengers following a reality-warping conflict with Morgan le Fay. She brought with her a whole new set of problems.

First, her powers were slowly depleting. She tried to hide this fact from the Avengers, leading to a conflict with Captain America. Carol has also developed a drinking problem, which was immediately noticed by recovering alcoholic and fellow Avenger, Iron Man.


Her drinking, coupled with her determination to prove herself a worthy addition to the Avengers and her secretiveness about her power loss, led to reckless grand-standing and sloppy teamwork. This eventually endangered the lives of her teammates and lead to a formal court martial before her fellow Avengers.

Rather than face her problems and a forced demotion to reserve status, Carol quit the team. This all occurred amidst the Avengers’ latest conflict with the rebel Kree. Seeking to join the battle despite leaving the team, Carol realized that she no longer had the capability to reach escape velocity or the battle on the Moon between the Avengers and the Kree Lunatic Legion.

Rock bottom

Disheartened, Carol has realized that she’s hit rock bottom. Carol is currently trying to cope with her drinking problem, her dismissal from the Avengers and the loss of her cosmic power levels.

She has recently moved to Seattle and is working to rebuild her career as a freelance writer and novelist. She has recently aided both Iron Man and Wolverine in battle. She started to make some progress in accepting her alcoholism but refused to accept that she had a serious problem for months.

After her drinking almost led to disaster in a number of combat situations, Carol was hospitalized for alcohol poisoning. Carol’s doctor warned that she had done considerable damage to her internal organs and that another drink might kill her.

This diagnosis combined with the knowledge that she had nearly killed a planeful of people during a drunken rage have forced Carol to admit the severity of her drinking problem. Carol has now accepted that she is an alcoholic and has started attending AA meetings on a regular basis.


See illustrations.


See the notes in the Ms Marvel I (classic) writeup – and the history above for her reactions to her alcohol problem.


These open a new page on Facebook, Twitter or G+. This is because we don't let social networks track you on writeups.org.

Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 07 Str: 12 Bod: 10 Motivation: Thrill
Int: 07 Wil: 07 Min: 06 Occupation: Adventurer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 006
Init: 029 HP: 050

Detect (energy patterns): 06, Energy absorption: 04, Energy blast: 12, Enhanced initiative*: 07, Flight: 07

Artist (actor, writer)*: 06, Charisma (interrogation)*: 06, Detective*: 07, Evasion (Aerial only): 08, Gadgetry (identify gadget): 04, Martial artist*: 07, Medicine (first aid): 04, Military science*: 07, Thief*: 07, Vehicles (air, space): 09, Vehicles (land, sea)*: 07, Weaponry (firearms, kree weapons)*: 07

Insta-change, Language (Kree), Lightning Reflexes.

CIA (Low), Logan (Low), Avengers (Low), X-Men (Low), Starjammers (Low).

MIA to Thrill, MIA to Feminism, SIA to alcohol.

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Ryan Jones. This writeup is heavily based on and quotes the now-defunct http://www.geocities.com/Area51/Portal/2001/mainpage.htm.

Writeups.org is a non-commercial, community site

We chat and work at the DC Heroes Yahoo! group .