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Ms. Mesmer of the Gang (Supergirl enemy) (DC Comics) hypnosis closeup

Ms. Mesmer

(The Gang)

Power Level:
Game system: DC Heroes Role-Playing Game


The Gang are minor Supergirl enemies, seen in her 1982 The Daring New Adventures Of Supergirl series.

They are convenient as small villain-ish team.

This profile is intended to be read after the Brains character profile, which has all the context.



  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: The Gang.
  • Base Of Operations: Chicago.
  • Height: 5’7” Weight: 130 lbs.
  • Eyes: An odd shade of green with strange patterns. Hair: Grey

Powers and Abilities

Ms. Mesmer, as her name indicates, is a hypnotist. Aided by the lights coming from her disk, she can achieve superhuman results. She could even freeze then hypnotize Supergirl.

Ms. Mes of the Gang - DC Comics- Hypnosis

However, she can only work on one person at a time. And sometimes the disk fails to work on even the most mediocre subject (in DC Heroes RPG terms, R#).

As an example of her abilities, during their first encounter, she :

  1. Froze Supergirl for five minutes.
  2. Hypnotized her into seeing something scary every time she gazed at her reflection. It turned out Supergirl saw herself as Linda, leading her to think she had reverted to her alter-ego. Ms. Mesmer couldn’t tell what the “something scary” was, though.
  3. Made her forget the whole time during which she was mentally frozen.


See Brains’ character profile.

The Gang - DC Comics - with Matrix Prime - Supergirl enemies


See illustrations.


Ms. Mesmer tends to let Brains do the talking, and Kong and Bulldozer do the heavy lifting. This is despite being arguably the most powerful member of the Gang.

She is confident in her power despite the failure rate, but not highly driven. When she took a bullet in the shoulder, she accepted every single demand from Supergirl so she could be taken to the hospital. Yet it would have been relatively easy to pull some trick.


“Sorry, old man. That’s not part of tonight’s plans. But don’t feel bad. Matter of fact, just keep looking my way, and I can arrange it so you don’t even remember seeing us… at all !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Ms. Mesmer

Dex: 03 Str: 02 Bod: 03 Motivation: Mercenary
Int: 04 Wil: 04 Min: 04 Occupation: Criminal
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 005
Init: 015 HP: 020

Medicine (Brainwashing): 06

The Gang (High).

PECTORAL DISK [BODY 03, Hypnotism: 14, Mental freeze: 15, R#05, Limitation : None of these abilities can be used to Multi-attack, Limitation : All Powers require a clear and direct line of sight (which usually means Range: 02), Limitation : the disk likely only works for Ms. Mesmer with her odd eyes and her hypnotic talent.].

Design Notes

Some extrapolation in the stats due to the lack of material.

By Sébastien Andrivet.

Source of Character: Daring New Adventures of Supergirl comics.

Helper(s): Roy Cowan, Darci.

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