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Nails, agent of SHIELD (Marvel Comics)

Nails

(Joanie Eaton)


Context

Nails is from an elite, but not super-powered, cadre of S.H.I.E.L.D. agents. These guys appeared in 2000, but were seen but once after that.

Nails did get a small appearance without the team, though. Seeing her pop up in that story was a nice touch.


Background

  • Real Name: Joanie Eaton.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: S.H.I.E.L.D..
  • Base Of Operations: S.H.I.E.L.D. bases.
  • Height: 6’1” Weight: 155 lbs.
  • Eyes: Blue Hair: Blonde


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Powers and Abilities

Nails is a highly trained S.H.I.E.L.D. agent.

She has demonstrated great strength (in DC Heroes RPG terms STR, Martial Artist) and superior hand-to-hand combat skills.


History

Joanie Eaton was a tall, obese American woman. She became fed up with being taunted about her weight and worked out obsessively.

She was eventually recruited by S.H.I.E.L.D. and joined a special cadre. It was the elite agents team that was assembled by Sharon Carter while she was S.H.I.E.L.D.’s Director.

Though they have been active for years, only two deployments of the Elite Agents were observed.

Dude, where’s my car ?

In the first, they were sent to recover a stolen, advanced S.H.I.E.L.D. flying car that had been captured by Hydra forces.


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The window of opportunity being very short and Hydra forces being numerous and well-armed, Carter chose a small, fast force. These could board the prototype car and fly away before the opposition could react.

Dum-Dum Dugan was concerned that the Elite Agents might be too green and need more tests of their non-regulation equipment. Nevertheless they performed well, accomplishing all objectives without a scratch.

Though the Elite agents presumably never learned it, one of the reasons Carter wanted to recover the vehicle was to destroy the CD in the recorder. This CD had extensive footage of Carter and Captain America (Steve Rogers) making love in the rear of the car, from a security camera that had been unwittingly left on.

T-bolts

The second documented case occurred years later. The Elite Agents escorted Dum-Dum Dugan as he confronted the Thunderbolts. That was in the wake of the T-bolts’ clash with the version of the Masters of Evil assembled by the Crimson Cowl.

Dugan and the Thunderbolts leader, Songbird, couldn’t reach an understanding. The Thunderbolts left without Dugan’s approval.

Though the Elite agents were obviously outmatched, Dugan correctly estimated that they wouldn’t be met by deadly force. Thus, he sent them after the dispersing ’Bolts to do what they could. Remarkably enough, some Elite Agents came close to capturing their quarries. But they ultimately returned unharmed, yet empty-handed.

Stark’s body

Agent Eaton was later sent on a non-Elite-Agents job. She was a bodyguard for Tony Stark during an operation against Hydra forces.

She and two other female S.H.I.E.L.D. operatives whose appearance allowed them to pass for high-priced escorts (Agent Jones and Agent Senyaka) accompanied Stark to Madripoor.

During the operation, Agent Eaton was struck by Bloodscream. That left his signature hand mark on her upper sternum. Nails likely had minor surgery to get rid of that wound.


Description

A ripped blonde with long hair, washboard abs and an attitude.

She usually wears reinforced gloves and forearms guards.

She probably has one of the Southern US accents, since she says “y’all” on occasion.


Personality

Tough as nails, obviously, and brave.

Eaton prefers to be called by her callsign. Perhaps because her family name reminds her of childhood nickname “Joanie Eaton-a-lot”.


Quotes

“And if there’s one thing I hate, it’s someone taking advantage of my delicate femininity !”

“Hand-to-hand’s my speciality, sir. One punch, one kill.”


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Game Stats — DC Heroes RPG Print Friendly

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Nails

Dex: 05 Str: 04 Bod: 05 Motivation: Thrill
Int: 04 Wil: 04 Min: 05 Occupation: Agent of S.H.I.E.L.D.
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 005
Init: 015 HP: 020

Skills:
Acrobatics (Climbing): 05, Detective (Police procedure): 04, Martial artist: 06, Military science (Demolition): 04, Thief (Stealth, security systems): 04, Vehicles (Air, Land, Water): 04, Weaponry (Firearms, heavy): 04

Advantages:
Credentials (S.H.I.E.L.D., Low), Rank (Sergeant).

Connections:
None demonstrated.

Drawbacks:
None demonstrated.

Equipment:
BETA CLOTH JUMPSUIT [BODY 04, Blunting: 02, Enhance (Kinetic, Energy and Corrosive RV): 01 (cap is 05), Radio communications: 05, Partial Coverage (Long coat), Limitations: Enhance doesn’t apply vs Blunt and Unarmed Descriptors, Blunting only against Descriptors covered by Enhance].


Design Notes

The low screen time means speculative stats. In the case of the Elite Agents, the standard S.H.I.E.L.D. agent stats were used as a foundation, with the special abilities demonstrated being added above that.

Nails prefers to sub her Martial Artist for EV, delivering bone-crunching punches. She will often spend a few Hero Points on her AV and OV both when fighting bare-handed.


Game Stats — DC Adventures RPG Print Friendly

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Nails — Averaged PL 6.2

STR STA AGL DEX FGT INT AWE PRE
02 03 02 02 06 02 01 01

Devices

S.H.I.E.L.D. jumpsuit ● 2 points (Removable) ● Descriptor: Body armour
– Protection 2.
– Feature 1 (tactical radio headset).

Combat Advantages

Defensive Attack, Defensive Roll 2, Improved Critical (Unarmed), Improved Disarm, Power Attack.

Other Advantages

Benefit 2 (S.H.I.E.L.D. elite agent), Extraordinary Effort (Strength).

Skills

Athletics 3 (+5), Close combat (Unarmed) 2 (+8), Deception 1 (+2), Expertise (Commando) 4 (+6), Expertise (S.H.I.E.L.D. brick agent) 6 (+8), Insight 2 (+3), Perception 3 (+4), Persuasion 1 (+2), Ranged combat (Firearms) 3 (+5), Stealth 3 (+5), Technology 6 (+8), (Limited 1 to Operating, Demolitions, Security), Vehicles 3 (+5).

Offense

Initiative +2
Unarmed +8, Close, Damage 02, Crit 19-20.
Firearms +5, by type.

Defence

Dodge 08 Fortitude 07
Parry 09 Toughness 03*/05
Will 05

* Without Defensive Roll.

Complications

  • Rush Nails is in for the action and the excitement.
  • Agent of S.H.I.E.L.D. Which means orders, paperwork, office politics, corruption issues, etc..

Powers Levels

  • Trade-off areas. Attack/Effect PL 5, Dodge/Toughness PL 7, Parry/Toughness PL 7, Fort/Will PL 6.
  • Points total 83. Abilities 38, Defences 17, Skills 17, Powers 0, Devices 2, Advantages 9. Equiv. PL 6.


By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Roy Cowan.

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