Nekra (Marvel Comics) face closeup


(Part #2)

Power Level:
Game system: DC Heroes Role-Playing Game


This is part #2 of Nekra’s profile, and it starts *right* where ended.


History (continued)

To Hell and back

Neka apparently found herself in the afterlife dimension then governed by Daimon Hellstrom. Hellstrom recruited her spirit to serve as an agent.

Years later, he returned Sinclair to corporeal existence. Hellstrom needed her to keep tabs on the unstable Anthony Druid. Nekra’s job also included finding his weakness and exploiting if possible. Since Druid was a Celtic magic user, Hellstorm assumed that he had a geis .

Nekra’s instructions were to direct Druid’s attention toward the Second Assembly. This splinter cult of the Dry Academy was building a new god made of corpses.

On the Devil’s secret service

To do so, Sinclair introduced herself as the high priestess of a Kâli cult in California. She said that several of their zombies had been stolen by the Assembly and taken to New York City. She told Druid that she needed information from a person familiar with the East Coast mystical scene to help her recover her stolen zombies.

Druid flew off his handle and went on a murderous crusade against the Assembly. He also developed a romantic interest in Nekra. Aroused by the violence and his own encroaching madness, Druid made advances toward Nekra, which she welcomed.

Druid was then slammed by his geis — which turned out to be having sex with witches. Nekra’s mission was done. Druid had been neutralised by his own weakness before things could get ugly even by Hellstrom’s standards.



However, the hectic Celtic fanatic appealed to the Triple Goddess for renewed mystical power. Druid even murdered one of his assistants as a sacrifice. This worked, and Druid started a rapid mystical ascendance. Nekra tried to stop him by shooting him several times, but Druid started damaging reality around him.

Hellstrom intervened, putting an end to Druid. He also restored Nekra, who had suffered from the reality damage.

Hellstorm then apparently let Nekra remain on Earth to do as she wished. This resurrection was presumably Sinclair’s recompense for her services as a damned.

Back to Los Angeles

The resurrected Nekra kept a low profile. Some accounts state that she was one of the villains working for the Consultant, but this seems unsupported. She also enjoyed another fling with the bestial sadist Mr. Hyde.

During the mid-2000s, the MGH drug was a hit on the high-end illegal narcotics market. Nekra Sinclair thus found an attractive new way to turn her abilities into cash. The chemicals her power generated in her blood could be turned into a powerful drug, which sold extremely well.

Nekra vs. Spider-Woman (Marvel Comics)

From context, it would seem that she allied with a Pacific-wide criminal cartel (presumably a yakuza mob) for distribution of the product. She negotiated a significant part of the profit plus involvement in the management of the operation.

Their main lab in Los Angeles was thrashed by Spider-Woman III (Mattie Franklin) and Darkhawk. Sinclair engaged the pair and was about to make short work of them when a third foe, Ricochet, intervened. Nekra was arrested by S.H.I.E.L.D. but was free within days – she presumably escaped during the transfer to a S.H.I.E.L.D. prison.

Sinclair discovered that her three opponents were part of a group called the Loners. She attacked the lot whilst they were having a support group meeting. Nekra ploughed through the assembled Loners, but was again brought down when an unexpected newcomer, Red Ronin II, felled her from behind.

Return of the Lethal Legion (part 1)

Meanwhile, the Grim Reaper had returned to life. This was a side effect of a spell cast by an insane Scarlet Witch.

When Norman Osborn took over the US’s security apparatus, Williams approached him and struck a deal. It was the sort of manipulation one could expect from a pair of murderous psychopaths.

Williams was to set up a big, credible threat for Osborn’s “Avengers” to defeat, then be rewarded. He thus created a new Lethal Legion. Of course the first loyal fall girl he recruited was Nekra. Other recruits were the Absorbing Man, Mr. Hyde, Tiger Shark and the Grey Gargoyle.

Return of the Lethal Legion (part 2)

This solid group of heavies caused an impressive amount of chaos. They fought Osborn’s HAMMER troops and attempted to draw in Osborn’s Avengers, to deprive him of his main protectors. The Reaper also recruited his brother Simon. Wonder Man couldn’t stand Osborn’s regime and was still hoping to reform Eric.

Black Spectre agents face the Thing under a mandrill statue

The Legion was more successful than planned. They actually kidnapped Osborn. The Reaper arranged for Osborn to be able to free himself, then started a fight with Mr. Hyde that resulted in the arrest of the Legionnaires. HAMMER faked Eric Williams’ murder, then secretly shipped him out. He became an Osborn agent working in Europe.

Nekra had taken the fall along with the others. However she soon left the Raft prison. Perhaps she struck a deal with HAMMER. Whether she realised that Williams had once again abused her pathetic love is unrevealed. And it wouldn’t change anything, anyway.


Strong political agitation began to further threaten mutant rights, chiefly through Proposition X . At that point Nekra was present in the threatened “mutant haven” in San Francisco . When anti-mutants-rights demonstrators marched into the city, Nekra was unsurprisingly among those advocating a violent response to the hateful bigotry.

While heatedly arguing the point with some X-Men in the Castro, Nekra was shot in the back by “Ms. Marvel” (Karla Sofen). Osborn’s “Avengers” were deploying with the stated intent of preventing riots.

Sinclair quickly recovered from the non-lethal blast. She regrouped with much of the mutant community on Utopia, a sovereign mutants haven on an artificial island off San Francisco.

When Norman Osborn’s “Avengers” stormed Utopia, Nekra was one of the defenders. She particularly targeted “Ms. Marvel”. Sofen apparently managed to take out her attackers after a difficult fight. But at this point all the “Avengers” could do was retreat.

As of early 2011, Nekra still resided on Utopia. However she was a problem – siding with hardliners on every issue. Utopia security had to arrest her after she and Frenzy (Joanna Cargill) thrashed an art exhibit they though was exploitative and immoral.


When the Chaos King came to Earth, Eric Williams’s insane mind could communicate with it. He pledged himself and Nekra to him. As they sensed some Avengers were still resisting his reign, the King let Williams and Sinclair in charge of exterminating them.

Like the rest of the world, New York City was in a sorry state. The living were plunged into an eternal sleep, and dead people walked around. Nekra and the Grim Reaper found that the Avengers still active were dead ones. They had been resurrected as a side effect of the Chaos King’s actions.

The resurrected Avengers and some civilians defended the building housing the sleeping Avengers. Meanwhile Nekra and the Reaper rallied dead people to besiege the building. Nekra vanquished the resurrected Deathcry, then fought Druid.

However, Deathcry received the cosmic awareness from their leader Mar-vell and attacked Nekra again. Apparently channelling the power of the Chaos King through her body, Nekra knocked her opponent out. But that left her battered and broken among the ruins. As she asked for medical help, Eric Williams walked past her and completely ignored her.

Nekra Sinclair was presumably hospitalised when the Chaos King’s reign on Earth was ended, and returned to Utopia.


Sometimes she’s drawn as a hag, sometimes she’s attractive. That may depend upon how badly her rage and hatred are contorting her features. Another possibility is that Hellstorm built a better-looking body for her when he brought her back, in order to facilitate seducing Druid.

While she was an agent of Hellstorm she played up her role as a priestess of Kâli. Thus, she was decked in elaborate Indian-style jewelry  and makeup.

The green cornea was chiefly apparent in her early appearances. After a while Nekra starts being consistently portrayed with more normal-looking eyes.

Nekra is a smoker, though she’s rarely seen smoking on-panel.


Nekra has had a completely messed-up life, and is obviously not well. Furthermore hatred is, in a very concrete way, her strength. It’s advantageous for her to relish in it rather than move on and rebuild.

Like the Mandrill she grew up desocialised and rejected. Thus, her notion of what is good in life is peculiar. She likes :

  • Power.
  • Blood.
  • Chaos and chaos cults.
  • Having slavishly devoted servitors.
  • Being slavishly devoted to a man.
  • Goddesses of death and darkness.
  • Terror.

This hodge-podge doesn’t just make her feel good and powerful. It *actually* makes her powerful and difficult to hurt.

Hate is all you need

Nekra hates everything and everyone, and is rather vocal about that. It’s not her sole emotion, but she hates other emotions such as trust and affection. They weaken her by diminishing her ability to hate. She’s psychologically damaged and monomaniacal. It’s all about hate, hate, hate.

Nekra is confident in her power, though experience with more powerful superhumans has tempered that boldness. Early on, she thought her abilities were the coolest, deadliest, most unstoppable thing ever. Thus, she disdained other powers such as voodoo magic.

Her self-assurance was downright dangerous. She made such assumptions as thinking that the blade of the Silver Samurai couldn’t possibly cut her, or that Wonder Man couldn’t possibly be that much stronger than she is.

Nekra still sees herself as being very competent and very powerful. She is very bad at admitting that she might make mistakes or be outgunned. If there’s a fight, she tends to rush in without really thinking about the odds.

Change your taste in men

Nekra has a passion for bad boys – and I mean every word. She is completely, utterly devoted to her current romantic interest. Often with an intensity that could be described as “manic” and a shocking lack of regard toward self-preservation.

Furthermore, what fascinates her in her men is out-and-out evil, sadism, unhinged brutality, power and sociopathic intensity. To paraphrase Tiger Shark’s vivid and accurate remark, if the Grim Reaper told Nekra they were leaving for Hell, Nekra would only pause to grab some sunscreen.

Sinclair also believes that such men are sacred figures in her cult of hatred. Stating that she worships them may be accurate, especially when it comes to Williams. Nekra usually refers to her current lover as “my man” and tends to refer to herself as “your woman” when talking with him.

Sinclair is entirely aware that Eric Williams is bad for her. He killed her and she went to Hell. So that’s fairly bad. But she cannot help but consider him her soul mate and one true love no matter how much abuse and pain he heaps on her.

Other traits

Nekra dislikes “the White man”. She means that as a figure of speech about the powers that be and their treatment of minorities, since she never acted racist against actual White persons.

As mutant cultures and mutant political issues went through some major evolutions during the 2000s, Nekra started identifying more strongly as a mutant. She sided with the cause’s hardliners, especially after :

  • The catastrophic events that followed M-Day.
  • The seeming extinction of the mutant gene.
  • Proposition X.

Sinclair can distinctly see a future of ever-worsening oppression and dehumanisation of mutants by baseline humans. She’s more than ready to fight it tooth and nail.

Nekra can be played as a by-the-numbers thug screaming forgettable things about the power of hate. Or she can featured as a much more complex, though broken and toxic, character. Both approaches have been used in the comics.


“Hate, my sisters ! Hate gives me the power — the power to walk unshod on a carpet of fire ! The power to resist all who would stand in my way — our way — hate is the puissance supreme — the mover of all things ! Chant with me —! In the name of the Mandrill, cry — HATE !”

“To me, my legions ! We must stop him ! He must not reach our leader ! Attack ! With the living power of hate ! So speaks Nekra, priestess of darkness !”

His dead men couldn’t catch the artificial man, Eric ! Just as I told you !”

“You — you made a fool of me ! And you struck my man !” (SLAM !)

“I will pursue my vow, until my man and I are reunited to terrorise our enemies with hatred and death !! Hatred and death, Doctor Pym ! The uniting of the two most powerful forces on Earth !”

You pitiful FOOL ! You know nothing of the true power of hatred ! My mutant metabolism converts the purity of my hatred into unmatchable strength ! Your puerile webbing cannot restrain me !”

Later quotes

“I’d settle for getting my corpses back, Ludgate. Being a death priestess is hard enough without having my furniture stolen.”

“Then you wouldn’t understand what it’s like to care for someone who isn’t good for you. But you do it anyway. Eric at times was not himself, not… stable. And yet I accepted who he was. I still always came back to him. Even when he died, I moved Heaven and Earth to bring him back, using voodoo to reanimate him.”

“Eric’s hate is so pure, so unyielding… like red-hot magma that never cools. Smouldering and smothering everything in its path. That hate sensed the Chaos King’s approach. We pledged ourselves to him.”


Druid: “I am the last druid. I guard the border between life and shade. And you shall not pass !!”
Nekra (unimpressed): “Yeah, I saw that movie  too. I rooted for the giant flaming eyeball.”

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 07 Str: 09 Bod: 05 Motivation: Power
Int: 06 Wil: 05 Min: 05 Occupation: Terrorist, Mystic, Priestess, Criminal
Inf: 07 Aur: 05 Spi: 06 Resources {or Wealth}: 005
Init: 022 HP: 035

Blunting: 03, Cold immunity: 03, Flame immunity: 03, Joined: 01, Jumping: 02, Power Reserve (STR, Any Power): 02, Skin armour: 05

Bonuses and Limitations:

  • Joined can only be used when Nekra is clearly braced for impact, and is Contingent on STR.
  • Power Reserve can only be used when Nekra is experiencing an unusually strong fit of rage.
  • Skin Armour also works against Energy Attacks (+2).
  • Jumping is Contingent on STR.

Acrobatics: 06, Artist (Dancer): 04, Martial Artist (incl. Techniques): 05, Medicine (Brainwashing): 04, Occultist: 05, Vehicles (Land): 03, Weaponry (Firearms): 03

Familiarity (Yoruba voodoo, Haitian voodoo, Kâli-worshipping religions), Languages (Nekra *might* know a little bit of Yoruba and Hindi), Slowed ageing.

Grim Reaper (Low), Underworld (Low), Kâli cults (High).

Distinct Appearance, Mistrust (Mutant), SIA toward the Grim Reaper (Eric Williams), Partial Loss Vulnerability (her DEX and all her Powers are lowered by 3 APs, and her STR and Skin Armour by 5 APs, if she is not in a state of violent anger).

See “The Dead Heart” below.

Cults of Kâli

A typical Kâli cultist used by Nekra will have the following stats:

Dex: 03 Str: 03 Bod: 03 Motivation: Fanatic
Int: 02 Wil: 02 Min: 02 Occupation: Cultist
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 002
Init: 007 HP: 000

Weaponry (Melee): 03

Familiarity (Kâli religion). Some will speak an Indian language – likely Hindi.

SIA toward fanaticism.

Generic bladed weapon (usually a kris or scimitar) [BODY 03, EV 04].

Early Nekra ; Late Nekra

Nekra and Mandrill were noticeably less powerful during their first appearance, in Nigeria. In Nekra’s case she was short on HPs (she had 015 or so), and had one less AP of DEX than in the stats block.

Early on Nekra did not have her Occultist Skill or her Ritual. She was dismissive of such practices as she felt they did not equal her own might. Likewise the Familiarities appeared gradually and were not present at first.

The Jumping Power was developed through Character Advancement during the 2000s.

In recent years Nekra seems to have fewer HPs — perhaps 025 or even 020 — due to super-villain decay . However, whenever she’s working with Eric Williams she has her full HPs and no decay is visible.

The Dead Heart

Corpses animated by Nekra are stronger and tougher than the living, but the specifics are variable. Stabilisation is very likely (Nekra’s zombies do not bleed at all), as well as some extra APs of STR and BODY. Perhaps 1 extra AP of STR and three extra APs of BODY for a typical human adult. Gaining a Minor or Serious Rage is another common result of the Ritual.

Black Spectre

Despite its… oddities, Black Spectre was a surprisingly effective terror organisation. Though the death toll they created was thankfully low, they managed to bring defacement and violence to even the most secure American national monuments with apparent ease. Black Spectre assets included the following:

  • The cultists had the stats of stock soldiers, plus Martial Artist*: 03 – the later bringing their Initiative to 009. They are usually equipped with bulky suits [BODY 05, Shade: 01, Sealed systems: 06, Skin armour: 02] which conceal their gender and allow them to use the gas weapons that Black Spectre enjoys. They don’t believe in firearms, and will often fight hand-to-hand.
    A typical slogan would be “We are Black Spectre – we and hundreds of others ! The world’s most invincible warriors — wielding the mightiest weapon of all — the power of hate !”
  • Some agents were equipped with concealed BOMBS [BODY 01, Bomb: 09] and used as suicide bombers. Those were not detectable via a standard police search, so they were presumably surgically implanted. They were remotely detonated from the Black Spectre flagship, not by the agents.
  • Some Black Spectre soldiers were equipped with energy pistols – presumably something close to [BODY 02, Energy blast: 06, Range: 03, R#04, Ammo: 04, Limitation: Energy Blast has No Range, use the listed Range instead]. I’d assume those were AIM-built.
  • A recurrent weapon of Black Spectre are tear gas grenades, with the usual stats — [BODY 03, Fog: 03, Chemical attack: 04, Grenade drawback, Bonus : Chemical attack and Fog are Combined (Chemical attack is active thorough the Fog), R#03]. They apparently have bulk rates on those and will CS up their operation area just because they can.
  • Some agents were equipped with JETPACKS [BODY 03, Flight: 06, Limitation: those packs cannot carry much fuel – they have maybe 10 minutes worth of it].
  • When launching a full paramilitary operation, the agents were equipped with rifles.
  • The Black Spectre flagship, from which many operations were conducted, looked like a blimp. This appearance was deceiving — it actually was VTOL heavy transport jet with several decks and four jet engines. Likely stats for it are [STR 11 BODY 12, Flight: 08, Lightning being: 07, Radar sense: 17, R#02]. And yes, you read that right – the entire hull is powerfully electrified. The largest room in the ship, housing the Mandrill, comes complete with an indoors jungle and giant mandrill statue.
  • The bottom bay of the flagship housed a sleek one-man jet aircraft, stats unknown but presumably not unlike a jet fighter’s.

Black Spectre agents vs. Daredevil

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Darci, Frank Murdock. The information about the different cults of Kâli in the MU was assembled by Caliban on .