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Nox of the New Olympians (Batman & the Outsiders enemy) (DC Comics)

Nox

(New Olympians)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Nox is an obscure opponent of Batman & the Outsiders. But unlike most of her colleagues, she appeared after their 1984 debut story.

She’s conveniently generic and undetailed, *and* she’s part of a themed team (Antaeus, Argus, Diana, Proteus, Vulcanus). So having notes for these guys sounds good to us.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: New Olympians.
  • Base Of Operations: Unrevealed.
  • Height: 5’7” Weight: 130 lbs.
  • Eyes: Red Hair: Black


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Powers and Abilities

Nox can fly, and can emit a dark energy from her hands. It isn’t unlike the Green Lantern energy, but what she can do with it is much less subtle. It is usually limited to giant hands.


History

The New Olympians is a group of mortal supervillains who were given their abilities by the Monitor.

They were assembled by Maxie Zeus to assault the 1984 Olympic Games in L.A., with President Reagan  in attendance. Batman intervened and challenged the New Olympians to compete with his Outsiders in a variety of contests.

Nox of the New Olympians (DC Comics) with her cape open

Nox challenged Halo to a gymnastics contest. They were tied until Batman jumped’s Zeus plan. Halo thus had to incapacitate Nox with a flare of her yellow aura.

Months later, Nox appeared among Circé’s army of super-villains. Though they took control of New York City, they were dispersed by a counter-force led by Wonder Woman.


Description

See illustration.


Personality

Nox seems very bitter against beautiful women. She speaks in an elaborate way.


Quotes

“There are no judges for you to flirt with, as the pretty ones always have… I’ve always lost to the pretty ones – until now !”

“Silence, you simpering fool !”


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Game Stats — DC Heroes RPG Print Friendly

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Nox

Dex: 05 Str: 04 Bod: 05 Motivation: Mercenary
Int: 04 Wil: 04 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 05 Resources {or Wealth}: 004
Init: 013 HP: 020

Powers:
Stretching: 02, Omni-arm: 07, Flight: 07

Bonuses and Limitations:
Stretching has no defensive component (-1). On the other hand it’s energy rather than her limbs, making her less vulnerable than textbook Stretching.

Skills:
Acrobatics (athletics)*: 05

Advantages:
None demonstrated.

Connections:
Maxie Zeus (Low).

Drawbacks:
Distinct Appearance, Attack Vulnerability (-1 CS OV/RV vs sunlight-based attacks), MIA toward humiliating and defeating pretty women.

By Sébastien Andrivet.

Source of Character: Batman and the Outsiders #14-15.

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