Powers & Abilities
An Ogar is a type of golem – a robot-like mystical construct. It can seemingly function forever.
And though T’Challa could outfight it, he couldn’t take it out.
The documented Ogar was guarding the gigantic tomb of King Solomon. It was but one of the innumerable wonders therein.
In 1977 the Black Panther came in, being in an alliance with two collectors – Mister Little and Princess Zanda.
Even T’Challa couldn’t take the construct down for long. But Mister Little tricked the Six-Million Year Man into obliterating the guardian.
Another construct — perhaps also an Ogar — was then encountered. But it was disposed of using a disintegrator from King Solomon’s treasure.
A gigantic, vaguely leonine artificial creature.
An Ogar can only roar. It relentlessly attacks all intruders.
That’s how they roll in King Solomon’s hidden tomb !
Game Stats — DC Heroes RPG Print Friendly
|Dex: 06||Str: 09||Bod: 06||Motivation: N.A.|
|Int: 01||Wil: ///||Min: ///||Occupation: N.A.|
|Inf: ///||Aur: ///||Spi: ///||Wealth: ////|
|Init: 017||HP: ////|
Damage capacity: 10, Enhanced initiative: 10, Regeneration: 10, Self-Link (Occultism): 10
Bonuses and Limitations:
- Damage Capacity doesn’t protect against Stun.
- Regeneration also heals Damage Capacity.
Immortal, Life Support (Full).
The Black Panther did manage to Stun the Ogar, but it got back up seemingly none worse for the wear.
My impression is that it could have done that for a looong while, hence the set up with Regeneration constantly running.
This means that you’ll have a hard time taking an Ogar out unless you use a very high EV attack.
Source of Character: Black Panther vol.1.
Helper(s): Rex Smith.
Writeup completed on the 14th of December, 2019.