Pulse of the Foreigner Death Squad (Spider-Man enemy) (Marvel Comics)

Pulse


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Pulse is a generic, disposable Marvel Comics villain. I mean, deliberately and diegetically  so. He appeared during the 1990s.


Background

  • Real Name: Variable.
  • Marital Status: Variable.
  • Known Relatives: None.
  • Group Affiliation: Foreigner’s Death Squad.
  • Base Of Operations: Variable.
  • Height: Variable Weight: Variable.
  • Eyes: Variable Hair: Variable


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Powers and Abilities

Remember when you were 15 and that annoying player whose Player Character|gloss] kept being killed, and who kept bringing back the same character, saying how it was the first character’s twin brother or some such ? Well, the Death Squad members are a bit like that.

When they die, their set of powers, their equipment and the memories of the fights they have been in are automatically “saved” in the Foreigner’s labs. He then just needs a new volunteer to be treated in order to become the new Pulse – gaining said powers, costume, xps, etc.

The Pulse power are fairly direct. Heat beams projected from the hands, and super-strength. Volunteers are normally big, well-trained guys from Foreigner’s ranks of agents.


History

The history and fate of Pulse-1 is unrevealed.

Pulse-2 and Pulse-3 were deployed against Spider-Man (Peter Parker) when the Foreigner attempted to assassinate Betty Brant-Leeds. Both were killed in combat.

Pulse-4 sided with Dead Aim when he took control of the 1400 Club. He was part of the task force which attempted to kill the Foreigner – only to be killed by him.


Description

See illustration.


Personality

None.


Quotes

“Agent Pulse-2 to main frame. This mission is an abort. Repeat – this mission is an abort ! Cannot escape without compromising mission. Executing failsafe-transmission data now.”


DC Universe History

See Foreigner’s writeup.



Game Stats — DC Heroes RPG

Tell me more about the game stats

Pulse

Dex: 06 Str: 07 Bod: 08 Motivation: Upholding the Foreigner
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 015 HP: 010

Powers:
Laser beam: 09

Skills:
Martial artist: 04, Military science: 04, Vehicles (land): 04, Weaponry: 04

Advantages:
Iron Nerves.

Connections:
Foreigner (Low).

Drawbacks:
Attack Vulnerability (-1CS OV/RV against the Dupe maneuver), CIA to killing himself if his mission fails.

Equipment:
COSTUME [BODY 06, Bomb (self destruct): 12, Radio coms: 08, Shade: 02].

By Sébastien Andrivet.

Source of Character: Spider-Man comics (Marvel comics).