
Reptile
Context
Mortal Kombat is a series of graphic brawling video games that started in 1992. It is not as big as it used to be, but new games are still released as of the 2010s.
Reptile was part of the original 1992 roster, and became playable in Mortal Kombat II one year later.
Background
- Real Name: Unrevealed.
- Marital Status: Single.
- Known Relatives: None.
- Group Affiliation: The Outworld Invaders.
- Base Of Operations: Various.
- Height: 6’3”? Weight: 173lbs?
- Eyes: Red ? Hair: None, scaly head.
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Powers and Abilities
Reptile looks like a man-sized reptile. He sports the green, scaly skin of a typical reptile. The parts normally specific to human appearances, such as the nose, are looking like a mixture of human and reptile parts. He clearly speaks with long s-sounds like one can imagine a snake would if attempting to speak human language.
Reptile also has several superhuman abilities such as the ability to become completely invisible and to spit acid. He apparently also has martial arts and acrobatics skills to enhance his savage fighting style which includes crawling, jumping, thrusting blows, jump kicks, etc.. He wears a specialized version of a ninja combatant’s suit.
Reptile’s body language clearly mimics that of any reptile.
History
Reptile is an Outworld mutant who was recruited for the forces attacking the Earth from the Outworlds. Little is known of his background, but it appears he was given some training in fighting skills by the Outworlders who recruited him. Being a mutant he most probably is completely unique even in the strange environments of the Outworld.
Reptile has survived for a long time in the Mortal Kombat tournaments.
Quotes
“SSSchh !”
DC Universe History
Reptile could be a savage fighter in another dimension where magic and evil is common. He would not fit well without getting too much attraction in the main DC Universe.
Game Stats — DC Heroes RPG
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Reptiles
Dex: 07 | Str: 04 | Bod: 05 | Motivation: Nihilist |
Int: 04 | Wil: 04 | Min: 04 | Occupation: Savage Fighter |
Inf: 05 | Aur: 04 | Spi: 05 | Resources {or Wealth}: N/A |
Init: 019 | HP: 050 |
Powers:
Acid: 05, Invisibility: 07, Running: 04
Bonuses and Limitations:
- Acid may also be used in his digestive parts enabling him to quickly eat up parts of an opponent.
- The digestive part of the Acid power is subject to normal Mortal Kombat Rules (see below).
- Running Power may be used for a crawling attack in which the APs of Running are added to the normal AV and STR is used as the EV.
- Invisibility may only be active continuously as long as no Body RAPs are inflicted upon Reptile himself or when he uses physical Last Ditch Defence.
- The Invisibility power takes a full dice action to activate.
Skills:
Acrobatics: 05, Martial Arts: 06, Thief (Stealth, Escape Artist): 07, Weaponry (Melee): 06
Advantages:
None demonstrated.
Connections:
The Outworld (Low).
Drawbacks:
Catastrophic Rage, Strange Appearance.
Mortal Kombat Rules
Some character powers are subject to Sorcery Power limitations. This is used for simulating Fatalities from the games. These powers are normally only used at the end of a combat finishing the opponent with it.
Before the fatality takes effect the character has to stand around concentrating a whole round first, during which dodging is not possible at all (OV = 0) ; if any damage is sustained during this round, then concentration is broken and the fatality fails to occur.
Success indicates the fatality is successful and the user takes the mystical bashing damage associated with the use of the Sorcery power. During all fights a lot of different combat maneuvers are used and HP expenditure is extremely common.
Helper(s): Dr. Sean MacDonald.
Source of Character: Mortal Kombat (II & IV) Games.