5932 in-depth character profiles from comics, games, movies


Context

Yes, we have a small cluster of articles offering DC Heroes RPG stats for 1990s Pokémon. Yes, it seemed like a good idea at the time.


Background

  • Base Of Operations: N/A (Pokeball?).
  • Height: 3’ 3” Weight: 254 lbs.
  • Eyes: Red Skin: Grey


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Powers and Abilities

Rhyhorn is extremely fast. Furthermore, “its massive bones are 1,000 times harder than human bones.” With its charging attack “it can easily knock a trailer flying.”


Description

Rhyhorn is a mix of a rhinoceros and… Doomsday. Its body is covered with overgrown bones, which combined with its amazing speed (it can give quite a bit of problems to a trained Bulbasaur, per example) make of it a horned tank.


Personality

Rhyhorn is wild and untamed, and it can intimidate its opponents with a leer.

Rhyhorn is extremely powerful for being a basic Pokemon.


DC Universe History

Introducing the Pokémons in the DC Universe will not be any problem, as they are. A new kind of PC or NPC could be a Pokémon trainer, who could have been built as a normal human with 2-4 Pet Advantages involving the Pokémons he begins with. Or even one – most trainers begin with just one basic Pokémon.


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Game Stats — DC Heroes RPG Print Friendly

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Rhyhorn

A 487 Points Character

Dex: 04 (05) Str: 05 Bod: 05 (06) Pokemon # 111
Int: 02 Wil: 02 Min: 02 Occupation: Pokemon Spikes (Fighting)
Inf: 02 Aur: 01 Spi: 04 Evolves to: Rhydon
Init: 017 HP: 003

Powers:
Claws (Self Linked): 03, Density Increase: 01, Energy Absorption: 03, Shrinking: 01, Skin Armor: 03, Superspeed: 09 (08)

Skills:
Charisma (Intimidation): 03

Bonuses and Limitations:

  • Density Increase: Always On and already factored in.
  • Energy Absorption: Usable only against electricity (-2).
  • Shrinking: Always On and already noted on OV and Superspeed (-1).

Drawbacks:
Attack Vulnerability (Grass Pokemons, -2CS).


Pokémon Damage

It can be considered a Genre rule, but it should be used on any genre Pokémons appear. It is a new kind of damage, to add to Bashing and Killing damage. We call it Pokémon damage.

When Pokémons fight (or they attack other beings) they can choose to do it so in Bashing or Killing combat (although the later is very rare). But they can also do it in the way most Pokémon combats are resolved: with Pokémon damage.

When RAPs are done that would (if it was Killing Combat) reduce their current BODY condition to 0 or less, instead the character stays at Current Condition: 1. But they are Stunned for as many Phases as APs under 1 they would be. For example, Charmander is at BODY: 1 and suffers four RAPs of Pokémon Damage. He would then be Stunned for four Phases.

On a regular basis, that means losing the combat if it was a Pokemon fight.

By KalEl el Vigilante

Source of Character: Pokemon TV series and trading cards game

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