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Weapons Locker – Body Armour – Chapter 2 – Medium low-tech armour


This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour.

The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats.

As with all our Weapons Locker article, the goal is to model pop fiction. TTRPGs, comics, fantasy movies and novels, video games, etc.. This is definitely not serious military history.

This article is in beta. I prefer to get the basics out of the way before I start doing the genuine research. Since said basics are needed in so many character profiles.


Not-so-bleeding edge

Many of the medium (and heavy) armour types are, historically, quite resilient against edged weaponry. Slicing through metal with a sword or ax presents obvious difficulties.

Realistically, one doesn’t field a blade against good chainmail. Never mind plate.

However, most fiction retains the image of knights, samurai, chevaliers, youxia or whichever being armed with a sword and successfully engaging well-armoured opponents. The symbolism of a sword is a strong one in most cultures.

This is also true in many modern RPGs, novels, videogames, TV series, etc..

In our body armour articles, we strike a murky compromise as always :

  1. Raising RV by 2 is a lot on the scale of ordinary fighters. But this importance recedes for more heroic characters, who use Martial Artist (EV) to increase their armed damage. Which represents in no small part the ability to strike at chinks in the armour.
  2. Many swords have other Descriptors than “Slashing”. This is an important reason why many historical swords have such a large, heavy pommel (and a non-sharp area in order to half-sword). They do get used as bludgeoning weapons to beat down well-armoured opponents. That, too, works better for elite fighters with Martial Artist (EV). And, for that matter, Hero PointsDC Heroes RPG concept expressing narrative importance/immunity..

Table of content

Quilted war dress

This is a large version of the quilted armour, described in the previous chapter. Rather than a jacket or a onesie, it is a full length heavy dress. Or a robe, if you insist.

The examples that come to mind are some African cultures of old. For instance the sultanate of Baguirmi  (in what is now Chad) and certain Sudanese warriors. Their bulky war robes were visibly padded using raw cotton.

Though these are a 20+ pounds (9+ Kg.) affair (dry !), these offer robust protection even against sabre blows. The latter came as a surprise for colonisers…


BODY 03, Blunting: 01, Damage capacity: 01, Enhance (Piercing, Slashing RV): 02 (cap is 07), Stealth Penalty 2/1, Recommended STR 02, Bonuses & Limitations: Damage Capacity has the Full Recovery Bonus.

Partial Coverage at Long Coat level is the norm.

Rider in quilted armor robe from Bagirmi

Baguirmian-style heavy quilted robe.


Wearing thick fur clothing usually is the province of fantasy barbarians and fantasy cavemen. And orcs.

The use of this “armour” in reality may not have been common. Even when it comes to folks who live in sub-arctic climates. Using multiple layers of soft hide to trap warm air within is less cumbersome, more efficient, and easier to waterproof.

But in case somebody *is* wearing clothing with thick animal fur that looks like it should cushion blows, we suggest this.


BODY 02, Blunting: 01, Damage capacity: 02, Enhance (Cold RV): 01 (cap is 08), Enhance (Bludgeoning, Structural RV): 01 (cap is 07), Stealth penalty 1/1, Limitation: Damage capacity has Full Recovery with infrastructure.

Partial Coverage (Jacket) would be common.

Furs-wearing fantasy barbarian warrior painting by Vlad Gheneli

Archetypal fantasy barbarian warrior with protective fur. Art by Vlad Gheneli from his DeviantArt page  , who as of this writing does commissions.


In the traditional D&D nomenclature, this is thick non-metallic armour worn by nomads, barbarians and humanoid hordes.

It is probably not rawhide. Because once rawhide gets wet, its worth as armour is sub-zero.

Thus, it is likely a mix of nearly rigid pieces made of layered leathers, and soft covering made of cured but not tanned hides to protect the joints. There may be harder bits, perhaps crafted out of bone or bronze, to reinforce and structure the lot.

It seems mostly there to occupy a slot as “cheap, easy to make but bulky leather armour” in a setting where the words “leather armour” are associated with stealthy characters.


BODY 02, Blunting: 01, Damage capacity: 02, Enhance (Cold RV): 01 (cap is 05), Enhance (Bludgeoning, Piercing, Slashing RV): 01 (cap is 06), Lightning immunity: 01, Stealth Penalty 2/1, Bonuses & Limitations: Damage Capacity has the Full Recovery With Infrastructure Bonus.

Partial Coverage (Jacket) would be common.

Orc cleric in hide armour (Pathfinder Ultimate Magic)

Orcish cleric in a reasonable interpretation of D&D “hide armour”. This specific illustration is from the Pathfinder sourcebook Ultimate Magic.

Chain mail

Chainmail (or mail armour) is made of interlocking metal rings. It is usually worn over a padded foundation (called a gambeson or pourpoint).

In popular imagery mail is often associated with Middle-Ages European men-at-arms. But this invention actually precedes Historical times by centuries.

This sophisticated armour excels against edged weaponry. And, for that matter, animal bites and shrapnel. Breaking chainmail with a sword is extremely difficult.

Mail is also lighter, less heat-trapping and more flexible than a solid plate.

However, mail does little to stop raw impact. For that, you have but the gambeson underneath. Mail is also poor against bullets and the better crossbow bolts.


BODY 03, Blunting: 03, Enhance (Slashing, Piercing RV): 02 (cap is 08), Power Loss (Blunting drops to 01 against non Slashing/Piercing damage), Stealth penalty 2/3.

Ancient forms would often have Partial Coverage (Jacket). Later forms were usually a hauberk, thus having Partial Coverage (Long Coat).

Norman Knight in chainmail

Archetypal Norman knight in chainmail hauberk (circa the year 1,000 would be my guess), which matches the popular image of chainmail. Illustration *probably* from one of the Osprey books about Norman fighters, but I can’t check.

Concealed chainmail vest

This is a specialised, harder-to-make form of chainmail.

It is light, quiet and thin, and can be worn under loose clothing. The light rings are assembled in a particularly tight pattern, to leave the smallest possible holes.

This isn’t intended for combat. The goal is to prevent knife thrusts from penetrating too far. It’s for security against assassination, or just random assaults.

This form of chainmail is sometimes associated with “the East”. That’s because the techniques to make it were at times known in the Middle East but not Western Europe. The technical term is therefore jazerant or jazeraint, which is badly mangled Arabic.


BODY 03, Blunting: 02, Damage capacity: 01, Enhance (Piercing RV): 01 (cap is 04), Miniaturisation: 02, Stealth penalty 1/0, Bonuses & Limitations:

  • Blunting only vs Piercing and Slashing.
  • Damage Capacity has the Full Recovery Bonus.
  • Miniaturisation is Encumbrance Only.

Partial Coverage (Vest) would be the usual.

Body armour - chain shirt tight links -Transylvania Hungary - ornate

This tight-pattern mail shirt was worn by Rákóczi György II of Transylvania. It is now kept at the Hungarian National Museum  . It’s not particularly discreet, but a photo of a hidden mail shirt wouldn’t be super-interesting.

Ninja mail

Ninja mail isn’t when you send a letter so discreetly, nobody realises it has arrived. No, it’s something close to the concealed chainmail above, also with an emphasis on silence and flexibility.

The coverage is more extensive than mail, and it isn’t quite as concealable. It’s not meant to be worn in everyday life. Still, it’s concealable enough to be worn under loose clothing on your way to the job. And it gives you odds that stray arrows and sword hits will not rupture your organs.

Fictional ninja, who get to wear the black or dark red “ninja garb” inspired by theatre stagehands, might wear chain underneath. But this is usually done by elite ninja, not mook ninja.


BODY 03, Blunting: 02, Damage capacity: 01, Enhance (Slashing and Piercing RV): 01 (cap is 05), Miniaturisation: 02, Stealth penalty 1/1, Bonuses & Limitations:

  • Blunting only vs Piercing and Slashing.
  • Damage Capacity has the Full Recovery Bonus.
  • Miniaturisation is Encumbrance Only.

Partial Coverage (Jacket) would be the usual.

Modded Skyrim ninja pose drow armour river ford

We just need something ninja-ish here. As a slight variant, we’ll use this modded Skyrim screenshot by Liemertha  . It features a drow armour model by Newermind43  .

Heavy chainmail hauberk

A late form of the mail armour, using thicker, heavier rings. This is made workable by better technique.

This type of armour normally corresponds to the tech level with watermills, windmills and other late/high Middle Ages inventions.

Late chainmail is expensive – often more expensive than plate. But it’s still lighter and less suffocating than plate.

Technically, heavy mail hauberks should be in the next chapter about heavier armour but heh, work with me here. Let’s keep the chain armour types together, because you’ll never break the chain .


BODY 04, Blunting: 03, Conditional Soaking (Slashing damage) Enhance (Slashing, Piercing RV): 02 (cap is 09), Power Loss (Blunting drops to 01 against non Slashing/piercing damage), Stealth penalty 3/4.

That normally comes as a hauberk, meaning Long Coat-level Partial Coverage. Note how the main difference is Conditional Soaking, so this makes more sense for elite and leader types — with Hero Points — to wear.

17th century mounted kazakh warrior

Reportedly a XVIIth century Kazakh mounted warrior. Image found unsourced, because lol yolo roflmao. As the moustache implies, Kazakhs are one of the Turco-Mongolic cultures that emerged after the Golden Horde fell apart.

Partial, early bronze breastplate

This is an earlier attempt at having a plate of bronze protecting some vital organs within the torso.

However, the technology and metallurgy aren’t yet up to par. Which forces a kludge giving but a poor coverage.

Two typical examples from Ancient Italy :

  • An early Villanova Culture  breastplate. That’s a bent sheet of bronze with a hole for the head, resting on your shoulders and base of the neck. It doesn’t quite protect the stomach, presumably for weight reasons.
  • A hard leather harness upon which are mounted three bronze discs, each resembling the bosse of a shield. The two on top cover part of the pectoral muscles, and the one in the bottom cover part of the diaphragm.

One good thing you can say about it is, the troops won’t get overconfident in their body armour.


The cleanest way to handle this armour is to have an additional level of Partial Coverage. Which requires using normal scale DCH with 1-AP wide Columns, or Double Scale DCH.

The added granularity allows for a Trick Shot penalty of 1 AP (normal scale) or 2 APs (double scale), one step under Vest-level Partial Coverage.

BODY 02, Enhance (Bludgeoning, Piercing, Slashing RV): 02 (cap is 05), Stealth penalty 2/2, Power Loss: Enhance is lowered to 01 against weapons made of markedly harder metals than bronze.

Partial breastplate, ancient Italy, early bronze age

Ancient Italian, early bronze age partial breastplates.

Bronze breastplate

A cuirass of solid bronze protecting the torso.

  • If you’re evoking Ancient Greece or Rome, the breastplate will be styled after a muscular man’s chest.
  • If the setting is directed by Zack Snyder, the cuirass’ muscles will be be enhanced by CGI.
  • If the setting is a stock heroic-fantasy-for-boys one, the women’s version will have idiotic tits holders.

The bronze model gets a separate entry from iron-based breastplates. This is to emphases the pop-history version of Bronze Age hardware being vulnerable to Iron Age (and later) weaponry. Since it is much softer. That could be a story beat in low-tech milieux.


BODY 02, Enhance (Bludgeoning, Piercing, Slashing RV): 02 (cap is 07), Enhance (Laser, heat/flame, Acid RV): 01 (cap is 06), Stealth penalty 1/2, Power Loss: Enhance is lowered to 01 against weapons made of markedly harder metal than bronze.

Coverage will usually be Vest-level.

Roman tribune costume with a muscle cuirass

Nice reenactment costume for a Roman tribune (a kind of officer), which features an archetypal “muscle cuirass” breastplate.


A manica is a sort of Ancient Roman armoured sleeve. It was part of the equipment of some gladiator “character classes”, but it also some military use. It complements a breastplate.

It is a series of leather straps around the arm, upon which have been riveted thin, curved metallic plates. So it’s textbook lamellar armour. The metal only wraps around the arm a little bit – the lamellae mostly *rest* on the arm.

While it’s light enough not to hinder the wielder, it will likely prevent your non-shield arm from being slashed open by an enemy’s blade. This became important in battle as long, hooked blades turned out to be a good counter to the Roman legionnaire’s fighting technique. They could slash a soldier’s gladius arm.

(This type of long hooked sword is usually called a “Dacian falx” in English. They turn up in the weapons lists of some video game, such as good ol’ Diablo II.)

Numeri & imaginibus

A manica can “stack” with an existing armour, like helmets do. Of course, this only works for armours that do not have arm protections, which usually means Vest-level Partial Coverage.

It adds the following to the suit — [BODY 02, Damage capacity (Slashing attacks only): 02].

These stats assume that depleting the manica’s Damage Capacity damages it enough that you have to get a new one. A more robust, less diposable form of manica would simply be treated as extending the Partial Coverage from Vest to Jacket.

Reconstruction of ancient Roman manica legionnaire - ave bagacum reenactment

An attempt at recreating a military manica, from a reenactment association  .
There aren’t enough historical sources, and the leather of archaeological finds has long since rotten away. So guesswork has to be involved.

1600s half-plate

“Half-plate” is TMK much more of a TTRPG term than a historical term. But it efficiently conveys the idea – plate armour that’s not just a breastplate, but doesn’t provide full coverage either.

By the 1600s the Middle Ages were of course over, and the cost-effectiveness of body armour had markedly dropped. But this sort of half-plate :

  • Might be able to block shots from early firearms, especially at long range and especially handguns.
  • Are still important to avoid some wounds from “ballistic noise” (say, wooden shrapnel from a tree hit by a cannonball). Which means avoiding the horrors of infection.
  • Works well with Swedish-style “charge in and hack at the enemy with a sabre” tactics. These could still do well against infantry formations at that point. And endured further in colonial warfare against lower-tech opposition.
  • Affirm one’s status as a warrior. Or as a warrior wannabe who can afford armour to look tough.

BODY 04, Blunting: 02, Enhance (Bludgeoning, Piercing, Slashing RV): 02 (cap is 09), Enhance (Heat/flame, Acid, Ballistic RV): 01 (cap is 06), Stealth penalty 2/2, Partial Coverage (Jacket).

17th century musketeer blackened plate Invalides museum

Here’s a nice-looking European example. It’s now kept at the Invalides military museum in Paris, and was used by a XVIIth century musketeer.
This armour is blackened, as was the fashion back then. The goal was to resemble cheap-arse Nuremberg-made breastplates that were used by light cavalry raiders. These guys had an aura of rugged edgy manliness, see.
(Nuremberg plates were black because polishing them would have been a waste of time. The steel wasn’t the best).
And now that I’m adding the picture, I realise that I should prolly clearify that the “belt” is actually where the wearer’s ribs end, in order to retain mobility of the waist and hips.

1700s breastplate

As firearms increasingly dominated the field, European protections evolved toward this kind of military breastplate.

The steel is much better and heavier, and is “proofed”. That is, it can demonstrably stop a musket bullet. But covering the limbs just isn’t cost- and weight-effective. Especially as armies are now larger and operate over longer distances.

So the suit is a heavy frontal plate, plus a backplate, and probably a helmet. These protect against centre-of-mass hits, particularly from handguns or at a longer range.

In French a breastplate is called a “cuirasse”. Which led to most European warriors wearing one (usually cavalry) being called cuirassiers.

Firearms eventually outpaced breastplates, especially in terms of cost effectiveness. This, plus progress in battlefield surgery and disinfection, meant that they were gradually abandoned.

But eventually, ballistic fabrics and ceramic plates would bring back the breastplate, then the half-plate.


BODY 04, Blunting: 02, Conditional Soaking (Ballistic damage from black powder firearms), Enhance (Bludgeoning, Piercing, Slashing RV): 02 (cap is 09), Enhance (Laser, heat/flame, Acid, Ballistic RV): 01 (cap is 08), Stealth penalty 1/2, Partial Coverage (Vest).

Conquistador in half-plate armour, by Pierre Bertin

Here is a video game concept art piece for Conquistador-type armour, by Pierre Bertin  .

Writeups.org writer avatar Sébastien Andrivet

By Sébastien Andrivet.

Helpers: Kevin Berger, Pawsplay, Histoire appliquée  .