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Runaway (Amalgam of Rogue and Gypsy)

Runaway

Rogue/Gypsy amalgam


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character only appeared during the 1996 Amalgam event. That was when DC and Marvel briefly merged their universes and characters together.

Back in those days, we proposed a few sets of merged game stats for these guys.


Background

  • Real Name: Unrevealed.


Powers and Abilities

Amalgam  of Gypsy and Rogue.


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Game Stats — DC Heroes RPG Print Friendly

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Runaway

Dex: 07 Str: 12 Bod: 08 Motivation: Unwanted Power
Int: 04 Wil: 06 Min: 04
Inf: 04 Aur: 05 Spi: 04 Resources {or Wealth}: 002
Init: 015 HP: 040

Powers:
Flight: 07, Mimic (Touch): 14, Chameleon: 14

Bonuses and Limitations:

  • Runaway’s touch is dangerous, since physical contact leads to her becoming an exact copy of the person she has touched, replicating looks and powers. Although she morphs back to her own self soon after, the melding effect can be traumatizing for both sides.
  • Mimic lasts for 7APs instead of 14.
  • Chameleon works only when Mimic does.

Skills:
Thief: 05

Connections:
Brotherhood of Injustice (Low), JLA (Low), JLX (High).

Drawbacks:
SIA (Wraith).

By William C Wendel.

Source of Character: Amalgam comics.

Helper(s): Sean MacDonald for the histories), Rafael Sant’anna Meyer (for more questions), JD (for Amalgam adding and editing).

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