Mr. Simms is an obscure, early Marvel Comics character. He appeared for but a few pages in the third issue of Daredevil, in 1964.
But he’s useful to have for street-level stories set during the 1960s.
And as with most sidenote characters who haven’t been seen in decades, it can be interesting to ponder what he’s been up to.
- Real Name: Presumably Samuel Simms.
- Other Aliases: Daredevil once mistakenly refers to him as Silent Sam.
- Known Relatives: None.
- Group Affiliation: Briefly an employee of the Owl.
- Base of Operations: Unrevealed.
- Height: 5’8″ (1.72m). Weight: 150 lbs. (68 Kg.).
- Eyes: Unrevealed. Hair: Red.
Powers & Abilities
“Sad” Sam Simms has been called “the best gunman in the East”. He’s an expert with handguns and fast draws.
His weapon isn’t clearly seen, but it’s presumably a .38 revolver. Something like a S&W Model 15 in .38 special would make sense.
One assumes that he’s an experienced criminal.
To verify their skills, the Owl had Sad Sam engage him in a duel, using flintlock pistols loaded with wax bullets. Sam shot his round into the Owl’s pistol’s barrel, preventing him from firing.
When the Owl first ran into Daredevil (Matt Murdock), Sad Sam and Ape were at his side. However, Daredevil parried Sad Sam’s shots, and used a ricochet to disarm him.
Later on, the Owl sent his two underlings to summon underworld representatives. But when they returned, the Owl had been defeated by Daredevil.
Mr. Simms always wears a hat, tie and suit.
Sad Sam Simms doesn’t speak much, and seems cautious.
“Let me do it, boss ! I haven’t had any practice for a while !”
DC Universe Adaptation
(This section proposes ways of using this character in DC Universe stories).
He could have been an obscure, early hireling of Hugo Strange.
Perhaps he trained with Deadshot (Floyd Lawton) for a while.
DC Heroes RPG
“Sad” Sam Simms
|Dex: 03||Str: 02||Bod: 03|
|Int: 03||Wil: 02||Min: 03|
|Inf: 03||Aur: 02||Spi: 03|
|Init: 009||HP: 010|
Accuracy (Shooting weapons using a handgun): 11, Charisma (Intimidation): 03, Vehicles (Land): 02, Weaponry (Handgun): 06
Familiarity (Mob lore), Schtick (Fast-Draw (Handgun)).
Street (Low), Underworld (Low).
.38 Special Revolver [BODY 03, Projectile weapon: 04, Ammo: 06, R#02, Drawback: Long Reload].
Some of the stats are stock mobster ones, which he logically has.
Since his colleague Ape proved that he was a bit higher than the stock stats for his archetype, I also slightly highballed Sad Sam’s accuracy.
The high Accuracy APs model his in-story precision. Many stories treat attacks against weapons as being easier than in the DCH rulesbook, so this sort of patch bridges the distance.
Source of Character: Daredevil Vol. 1 #3.
Writeup completed on the 3rd of October, 2019.