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Sad Sam Simms (Marvel Comics) (Daredevil enemy)

Sad Sam Simms


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Mr. Simms is an obscure, early Marvel character. He appeared for but a few pages in the third issue of Daredevil, in 1964.

But he’s useful to have for street-level stories set during the 1960s. And as with most sidenote characters who haven’t been seen in decades, it can be interesting to ponder what he’s been up to.


Background

  • Real Name: Presumably Samuel Simms.
  • Other Aliases: Daredevil once mistakenly refers to him as Silent Sam.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Briefly an employee of the Owl.
  • Base of Operations: Unrevealed.
  • Height: 5’8″ Weight: 150 lbs.
  • Eyes: Unrevealed. Hair: Red.


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Powers & Abilities

“Sad” Sam Simms has been called “the best gunman in the East”. He’s an expert with handguns and fast draws.

His weapon isn’t clearly seen, but it’s presumably a .38 revolver. Something like a S&W Model 15  in .38 special would make sense.

One assumes that he’s an experienced criminal.


History

Simms was once hired by the Owl (Leland Owlsley), early during the latter’s criminal career. He and “Ape” Horgon had been shortlisted to become Owlsley’s right-hand men.

Sad Sam Simms (Marvel Comics) (Daredevil enemy) sharpshooter

To verify their skills, the Owl had Sad Sam engage him in a duel, using flintlock pistols loaded with wax bullets. Sam shot his round into the Owl’s pistol’s barrel, preventing him from firing.

When the Owl first ran into Daredevil (Matt Murdock), Sad Sam and Ape were at his side. However, Daredevil parried Sad Sam’s shots, and used a ricochet to disarm him.

Later on, the Owl sent his two underlings summon underworld representatives. But when they returned, the Owl had been defeated by Daredevil.

The place was crawling with cops, who arrested all mobsters present. Possibly including the Owl’s pet owl.


Description

Mr. Simms always wears a hat, tie and suit.


Personality

Sad Sam Simms doesn’t speak much, and seems cautious.


Quotes

“Let me do it, boss ! I haven’t had any practice for a while !”


DC Universe History

He could have been an obscure, early hireling of Hugo Strange.

Perhaps he trained with Deadshot (Floyd Lawton) for a while.


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Game Stats — DC Heroes RPG Print Friendly

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“Sad” Sam Simms

Dex: 03 Str: 02 Bod: 03 Motivation: Mercenary
Int: 03 Wil: 02 Min: 03 Occupation: Professional criminal
Inf: 03 Aur: 02 Spi: 03 Wealth: 004
Init: 009 HP: 010

Skills:
Accuracy (Shooting weapons using a handgun): 11, Charisma (Intimidation): 03, Vehicles (Land): 02, Weaponry (Handgun): 06

Advantages:
Familiarity (Mob lore), Schtick (Fast-Draw (Handgun)).

Connections:
Street (Low), Underworld (Low).

Drawbacks:
None demonstrated.

Equipment:
.38 Special Revolver [BODY 03, Projectile weapon: 04, Ammo: 06, R#02, Drawback: Long Reload].


Design notes

Some of the stats are stock mobster ones, which he logically has.

Since his colleague Ape proved that he was a bit higher than the stock stats for his archetype, I also slightly highballed Sad Sam’s accuracy.

The high Accuracy APs model his in-story precision. Many stories treat attacks against weapons as being easier than the DCH rulesbook does, so this sort of patch bridges the distance.

By Sébastien Andrivet.

Source of Character: Daredevil Vol. 1 #3.

Helper(s): Darci.

Writeup completed on the 3rd of October, 2019.

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