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Salvage with his full gear after shooting the Machine


Power Level: ,
Game system: DC Heroes Role-Playing Game

Powers and Abilities

Salvage is loaded to the gills and above with hi-tech gears and homemade gadgets – probably more than 100kg of them. How he can carry it around is unclear, but some sort of exoskeleton is highly probable. He always seem to have the right gadget for any occasion.


  • Real Name: Cade Goff
  • Marital Status: Single
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Steel Harbor
  • Height: 5’8” Weight: 150 lbs
  • Eyes: Brown Hair: Brown


Salvage lives in an automobile dump in a trailer, along with a dozen dogs. His main activity is to salvage tech, turn it into homemade big guns and sell them to the Prime Movers, the most powerful gang in Steel Harbor.

When the Prime Movers told him about the Machine, he became determined to capture and analyze him. He was quite successful at first, but the Machine repaired himself much quicker than he thought possible and ended up destroying his gear to incapacitate him.

The Machine chased Salvage away and used his trailer as a base for some time, since it had numerous data links the Machine found comforting.


See illustration.


A slightly crazed tech head, Salvage is quite cheerful and open. He likes his dogs a lot (but likes his “stuff” most of all), and he’s quite confident in his abilities and the power of his homemade guns and gadgets.


“Wild. Total tech-flesh marriage. Putting this together could not have been easy.”

DC Universe History

Exactly the type of character that is useful to have more or less in the background, to equip your goons and villains. In the DCU, he could have some connection with Steel II.


Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 04 Str: 03 Bod: 04 Motivation: Psycho
Int: 07 Wil: 05 Min: 04 Occupation: Criminal
Inf: 05 Aur: 03 Spi: 03 Resources {or Wealth}: 006
Init: 016 HP: 035

Skills: Animal handling (dogs): 03, Gadgetry: 07, Vehicles (land): 03, Weaponry (firearms, exotics): 07

Advantages: Area Knowledge (Steel Harbor)

Connections: Street (Low), Prime Movers (Low)

Drawbacks: MIA toward gadgets


  • Grenade-launching rifle [BODY 04, EV 10, Range 06, Ammo 06, R#2]
  • GEAR [/BODY/ 08, Projectile weapons: 07, Ultra-vision: 06, X-ray vision: 06, 3 ABCs omni-gadgets with 8 APs]

By Sébastien Andrivet

Source of Character: Dark Horse’s CGW

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