Context

This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile.

Main illustration by DoomHD  (Large version).


Powers and Abilities

Scrags can fly telekinetically.

They can also fire high-pressure streams of acid.


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History

These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms.


Description

Scrags are vastly mutated humanoids. What used to be arms are now horned stumps and their legs converge into a tail. Their skin is translucent white and rubbery like a slug’s. Their heads merge directly into their shoulders with no visible neck.

Their yellowed red-pupiled eyes burn with rage and horror at the cruel fate that they have suffered. Scrags cannot move on the ground and instead float through the air with a terrible languid grace.

Quake - Scrag floating in a small corridor


Personality

Guard a specific location. Charge and attack any intruders.


DC Universe History

Any malevolent mystical entity could seize control of a S.T.A.R. Labs teleportation experiment. These beats would haunt the invader’s dimension in great numbers, posing a great threat to unwary PCs.



Game Stats — DC Heroes RPG

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Scrags

Dex: 05 Str: 03 Bod: 05 Motivation: Psychopath
Int: 02 Wil: 02 Min: 02 Occupation: Servitor
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: N/A
Init: 009 HP: 005

Powers:
Acid: 04, Flight (ML): 03

Advantages:
Iron Nerves.

Drawbacks:
Catastrophic Rage (if hit by an attack that does not come from another creature of the same type as itself, this monster will always attack the offending creature even if it is an ally), Strange Appearance, SPR (No Limbs).

By Roy Cowan.

Source of Character: Quake (PC game).

Helper(s): Sébastien Andrivet (DooM write-ups).