Material about how the Mass Effect 2 biotic powers could work in-universe and in a tabletop RPG rather than in a video game, and new DC Heroes Powers to model these abilities.
This article discusses the guns and body armour in the first Mass Effect video game, for both the DC Heroes and the Mutants and Masterminds RPG systems. It also covers various in-universe details and the necessary data for verisimilitude in a tabletop RPG campaign.
Stuff you need to understand the Mass Effect profiles if you’ve never played the games, plus additional material about running Mass Effect-based games (including some equipment stats).
The second half of our Gil Jourdan character profile, to avoid overlong articles. Classic — if B-list — investigation and adventure hero in 1950s/1960s European graphic novels. The first Gil Jourdan character profile is there.
This writeup about procuring a specific item in a specific video game (Path of Exile), and the process is a royal pain in the keister. So it’s not a general interest article.