Material about how the Mass Effect 2 biotic powers could work in-universe and in a tabletop RPG rather than in a video game, and new DC Heroes Powers to model these abilities.
This article discusses the guns and body armour in the first Mass Effect video game, for both the DC Heroes and the Mutants and Masterminds RPG systems. It also covers various in-universe details and the necessary data for verisimilitude in a tabletop RPG campaign.
Stuff you need to understand the Mass Effect profiles if you’ve never played the games, plus additional material about running Mass Effect-based games (including some equipment stats).
This is one of the small video game guides we occasionally do as a side effect of research. There’ll be a character entry involving the Oni-Goroshi sword at… some point. This writeup about procuring a specific item in a specific game (Path of Exile), and the process is a royal...