To spell it out, this is a rather technical article about old-school, Jack-Vance-inspired, early-D&D-style magic in the DC Heroes RPG. Just so we can write up a handful of D&D characters at some point, which probably wasn’t reasonable.
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A technical article about emulating the feel of older editions of AD&D in the DC Heroes RPG. This is primarily to help us release coherent stats when we cover characters from the worlds of D&D, such as the Baldur’s Gate protagonists. But heh, maybe somebody else will find this stuff...
Short conversion notes between these two RPG systems. Sufficient to get ballpark values for some key numbers.
A huge article about system conversions between the DC Heroes RPG and the 3rd edition of Mutants and Masterminds. Very useful, but bring some aspirin.
– Movement speed conversions
Extensive conversion notes between the second edition of Mutants & Masterminds and the DC Heroes RPG. Useful for M&M2 players, but no longer maintained.