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Seeker (DC Heroes RPG)

Seeker

Richard Laramie


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.

Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event. This specific character was part of a RPG campaign run by writeups.org contributor Bil.


Background

  • Real Name: Richard Laramie
  • Marital Status: Single
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Mobile
  • Height: 5’11” Weight: 185lbs Age: 27
  • Eyes: Brown Hair: Brown


Powers and Abilities

Richard Laramie is an inventive genius, but woke up one day with the complete schematics for what would be the Seeker armor in his head. Since building it, he doesn’t quite understand some of the technology he used, but he knows how to fix it. In addition, he is extremely accurate with the onboard weaponry.

The Seeker armor is a marvel of construction, with multi-layer carbon-boron construction over a monomolecular, polymer chain mesh. It is actuated by a flat-pack myomar system of unknown composition, augmenting his strength by nearly 4,000 times, enabling him, in the armor, to lift on the order of 1,500 tons.

It also is covered in receptors leading to onboard capacitors of unknown types, which enable the armor to absorb incoming energy and disperse it harmlessly. Its power source is unknown, but is sufficient to project a beam of plasma rated at 1 megawatt repeatedly for several minutes, the exact extent of which is unknown.

His backpack includes thrusters which also use a plasma jet, and enable him to reach roughly one quarter of the speed of sound. However, possibly the greatest technology present is the helmet. It includes numerous sensor systems, including thermographic, low-light, omnidirectional scans, passive and active radar, short range vision enhancement, and sonic amplifiers, as well as flare compensation.

The entire thing can be environmentally sealed, with an air supply rated at four hours.


History

As a student at MIT, Richard Laramie was a golden boy. That is, until it was discovered that he had been writing papers for less intellectually gifted individuals. Expelled, he wandered around doing odd jobs.

One morning, while working for the government, he awoke with the full schematics for the Seeker armor in his head. Acquiring the materials to construct it, he assembled the device, then immediately used the armor in combat against the Doom Guard.

Ever since,he has wandered the country, doing odd jobs, and breaking out his armor when it is needed.


Description

Richard Laramie is 5’11”, with short curly brown hair, and brown eyes. His suit, the Seeker armor, is 6’2”, and built to conform to him, and him alone. It is green and silver, with jets on the back, hips, and ankles.


Personality

Seeker chose his heroic name because of his confusion about his self-identity. He doesn’t know if he should be a hero, an engineer, or simply a bum. He is an outstanding engineer, with a broad array of disciplines from electrical and mechanical to structural engineering, and takes some confidence from that, but he is still feeling the shame of his actions back in college.


DC Universe History

Seeker could have been inspired to build his armor at the moment of the Gene Bomb exploding, or perhaps designed it on the subconscious manipulation of either Metron or the Source, itself, or… whatever, somebody or something just implanted in his head the plans for the Seeker armor… which could lead to interesting plot complications.


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Seeker

Dex: 04 Str: 03 Bod: 04 Motivation: Responsibility of Power
Int: 11 Wil: 06 Min: 06 Occupation: Wanderer, Adventurer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 004
Init: 019 HP: 090

Skills:
Gadgetry*: 11, Accuracy (Single Physical): 08, Vehicles: 06

Advantages:
Area Knowledge (Country), Scholar (Seeker Armor)

Connections:
Heroic Community (Low, Powerful)

Drawbacks:
Exile (Voluntary [Natural-born wanderer]), Guilt, Uncertainty

Equipment:
SEEKER ARMOR [/DEX/ 08 /STR/ 16 /BODY/ 12, Energy Absorption*: 12, Energy Blast: 13, Flight*: 08, Full Vision: 07, Microscopic Vision: 04, Radar Sense: 15, Sealed Systems*: 12, Shade*: 12, Skin Armor: 04, Super Hearing: 06, Thermal Vision: 12, Ultra Vision: 12, HP Cost: 1066]

By William Chamberlin

Source of Character: Homegrown

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