Shatterhead (Elektra enemy) (Marvel Comics)


Power Level:
Game system: DC Heroes Role-Playing Game


This obscure Marvel villain only appeared in the 1996 Elektra run, by Milligan and Deodato.

If you need a generalist superhuman enforcer mercenary type, he’s fine.


  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: None.
  • Base Of Operations: New York City.
  • Height: 7’1” Weight: 290 lbs.
  • Eyes: White Hair: Light brown


Powers and Abilities

Shatterhead has a superhuman physique and great size, giving him superhuman strength and toughness.

He also has a mutated pineal gland (you knew it had to have some sort of function, right ?). It allows him to deliver vicious telepathic attacks. These drill poisonous pain in with such intensity you feel like ripping off your brain to plunge it into iced tea.

Telepathic attacks tend to be very effective against run-of-the-mill opponents, making Shatterhead pretty powerful for a nobody.


Shatterhead is one of the more obscure assassins and mercenaries that were drawn to New York City by the call of the Architect. He and other competitors entered a game of death with a fantastic prize. While obscure, he was pretty powerful. Shatterhead easily took down, among others, Killer Shrike.

Shatterhead moved to take Blacklash down next, but his opponent was not home. His wife Trudi, however, was. Shatterhead seriously hurt or killed her, and then went after other targets. He was about to fight Elektra when Blacklash found him and killed him in retaliation for his wife’s fate.

Shatterhead may have somehow survived the crushed vertebra and electrocution, however.


See illustration.


Big, overconfident thug. He feels he’s king of the world and he can get whatever he wants. He tends to underestimate most opponents, especially attractive women.


(Having stunned Elektra) “Hey, I like you. I’m Shatterhead. You got a boyfriend ? Yes ? No ? Too bad. Maybe I’ll just have to win ya. Well, so long, and keep taking the girl pills.”

DC Universe History

Sure. Use him for minor encounters or to add a warm body to a supervillain group.

Game Stats — DC Heroes RPG

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Dex: 06 Str: 07 Bod: 08 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 014 HP: 015

Growth: 01, Mind blast: 06

Bonuses and Limitations:
Growth is Always On and already factored in.

None demonstrated.

None demonstrated.

Underworld (Low).

MIA toward overconfidence, Minor Rage.

By Sébastien Andrivet.

Source of Character: Elektra #4 and #7 (1996 series) (Marvel Universe).