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Sie Kensou (King of Fighters)

Sie Kensou


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Sie Kensou, a psychic martial artist, is one of the older characters from video game company SNK. He has been around — usually as comic relief and companion — since 1986 and the Psycho Soldier game.

Though amusing, he’s fairly effective in a fight. Thus he strikes a good balance between stupid and serious. That and the latent psychic dragon housed within him is a treasure trove of unexplored potential – and danger!


Background

  • Real Name: Sie Kensou.
  • Other Aliases: The Young Rising Dragon.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: Psycho Soldier Team.
  • Height: 5’6” Weight: 134 lbs.
  • Eyes: Brown Hair: Brown


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Powers and Abilities

Kensou learned acrobatics styles of kung fu from Chin Gentsai, such as Northern Shaolin. He uses his life force for psychic manifestations such as strength buffs, telepathy, psychic projectiles or even manifesting a dragon-like psychic construct.

Enters the Psychic Dragon

Kensou’s full potential has yet to be explored. He has a very powerful latent ability within him that has barely been glimpsed. At this time he only manifested this hidden ability once to save Athena and it was barely shown, but the story indicates that he will likely discover his full potential at some later point.

Rather than give him a bunch of highly speculative games stats, just assume that when the story calls for it, Kensou can do whatever the plot demands. One fine example was to somehow save the unconscious Athena when the sewer tunnel they were in collapsed.


Description

Kensou has white shirt/shorts with blue jacket in KOF ’94 to KOF ’97. In KOF ’98, he wears a blue sports sweater, and blue shorts.

In his more recent appearances he has taken to wearing more traditional Chinese garb befitting a Kung Fu disciple. He tends to favor green.

Sie Kensou poster


Quotes

“I’m Athena’s knight in shining armor !”

“This is real Chinese Kempo . I’ll teach you !”

“Ka ! I thought I was going to die !”

Sie Kensou character details card

“I haven’t tapped my true power yet.”

“I won this !”

“Yo ! I did it !”

“I’m no psychic, but I am a psycho !”


DC Universe History

Kensou can be inserted as is to help populate Asia.


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Game Stats — DC Heroes RPG Print Friendly

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Sie Kensou

Dex: 08 Str: 04 Bod: 05 Motivation: Responsibility of Power
Int: 05 Wil: 04 Min: 06 Occupation: Martial artist
Inf: 03 Aur: 03 Spi: 06 Resources {or Wealth}: 004
Init: 020 HP: 030

Powers:
Adrenaline Surge: 05, Force Field: 04, Gliding: 02, Jumping: 04, Mental Blast: 04, Mind Probe: 02, Power Reserve: 01, Running: 04, Telepathy: 02

Bonuses and Limitations:

  • Adrenaline Surge works with all powers (except for Power Reserve) and Martial Artist.
  • Gliding may add to the EV of a jump attack.
  • Force Field is minor marginal.
  • Power Reserve is catastrophically marginal, takes a full round to activate, and can only be used on Martial Artist.

Skills:
Acrobatics (Dodging, gymnastics): 05, Martial Artist: 06, Medicine (First aid): 03

Advantages:
Familiarity (Manga), Iron Nerves, Languages (Japanese, Mandarin Chinese), Lightning Reflexes.

Connections:
Chin Genzai (High), Athena Asamiya (High), Bao (High).

Drawbacks:
SIA (Athena Asamiya), Unluck.

Equipment:
Kensou had some odd meat buns that healed him. Meat bun (x2) [BODY 00, Damage Transference: 03, Grenade Drawback].


Previous Statistics

From 94-97 all of Kensou’s powers were one AP lower and he didn’t have Power Reserve or his magic meat buns. And yes, before you ask the meat buns do have the user can take damage from each attempt drawback. It is possible for Kensou to choke on them and lose some health instead of gaining it back – of course that might just be him personally and his Unluck.

In 98 his psychic powers began to fade and from 99-2001 he lost his Mental Blast, but through training and hard work managed to improve his other abilities to the above stat block. He gained the meat buns in 2000. At the end of 2001 he regained his psychic powers and along with his previous training emerged a more formidable fighter as the stats above indicate.

By Tom Eilers.

Source of Character: King of Fighters.

Helper(s): Kula Lantis, SNK wiki .

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