These creatures were described in the RPG sourcebook GURPS Magic. Our contributor David thought they were interesting.

Powers and Abilities

Skull spirits are vaporous demonic beings which leech human souls on contact.


The skull spirits have haunted man for millenia, creating the malign reputation that ghosts have in folklore. But they are not in reality anything that was ever human.

They are easily bargained with by summoners, asking only for a human skull per day of service. Said skull is crushed so that they may feed on the released spiritual residue.

Bleys relies on them heavily, and is protected by five of them.


A skull with glowing eyes attached to a spinal column which is enveloped in a sickly glowing green aura. It has two skeletal hands unconnected to the main body which which it claws at the souls of its prey.


Cold and dispassionate, serving only their appetites.


“Awoooooooo !”

Game Stats — DC Heroes RPG

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Skull Spirit

Dex: 05 Str: 00 Bod: 04 Motivation: Hunger
Int: 02 Wil: 03 Min: 05 Occupation: Mercenary
Inf: 05 Aur: 05 Spi: 04 Resources {or Wealth}: 000
Init: 012 HP: 000

Dispersal (ML)*: 05, Flight (ML)*: 05, Spiritual Drain: 09, Ultravision: 05

Bonuses and Limitations:

  • Spiritual Drain has No AV and No Range.
  • Dispersal is Always on.

Life Support (No need to Eat, Drink, Sleep or Breathe), No Vital Areas, Stabilisation.

Strange Appearance, Appetite for human skulls and human souls.

By David Johnston.

Source of Character: GURPS Magic.