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Slaughter Boy (Ghost Rider enemy)

Slaughter Boy


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Slaughter Boy essentially has one appearance, in a 1994 issue of Ghost Rider. He’s obscure and not genuinely remarkable.

But he’s the very model of the modern random fighting encounter. So when you need a random super-brute to go on a rampage for the heroes to stop, he’s handy to have.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Formers UCWF member.
  • Base Of Operations: New York City.
  • Height: Around three meters. Weight: Around 800 lbs.
  • Eyes: Red Hair: Black


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Powers and Abilities

Slaughter Boy has a large degree of superhuman strength and durability. He also is a superior hand-to-hand fighter. He seems to be a well-trained wrestler and brawler.


History

Slaughter Boy once was a member of the Unlimited Class Wrestling Federation. He likely was expelled for his brutality. It is possible that he gained his strength through the Power Broker process, like many other UCWF wrestlers did. If so he was quite a success, at least in terms of strength and speed.

The psychotic Slaughter Boy made up a complicated, xenophobic conspiracy story about why he had been barred from the ring. Then he convinced himself that this story was true. He trolled for fights in New York City, murdering foreign tourists and responding cops.

During one such outing, he clashed with the Ghost Rider (Daniel Ketch). Although he was physically superior to the Rider, Slaughter Boy was subjected to his opponent’s mystical Penance Stare. As a consequence, he was left catatonic.

2009

Slaughter Boy was kept locked up for years, with no documented escape. Eventually, the Initiative government project decided to draft him. He and a number of criminals considered to be disposable were sent in a quasi-suicide assault to retake the 42 prison, situated in the Negative Zone.

None of the operatives were warned of the enemy’s strength. Or that the promised backup would only actually arrive if the situation was mostly under control. The cannon fodder suffered heavy casualties, and Slaughter Boy was apparently brought down by a mass of warriors with melee energy weapons. Whether he survived his grievous wounds is unknown.

(This is based on a no-dialogue, face-in-the-crowd character in these issues looking like Slaughter Boy. But he’s markedly smaller, and seemed less durable.)


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Description

See illustration.


Personality

A psychotic brute, bully, murderer and probable rapist. He will address any problem or even mild inconvenience with lethal force. He likes to show off his strength and destructive abilities, and hates cops and heroes. And foreigners. And pretty much anything that isn’t exactly like him.

He tends to come up with excuses and conspiracy scenarios whenever he’s made to look bad. He’ll often rant about his weird, incoherent, made-up story about his exclusion from the UCWF.


Quotes

“Slaughter Boy ! That’s what they call me, little foreigners !”

“Lookey here ! More boys in blue and their little toy guns. You wanna take me down with those ? You gonna kill me ? C’mon… give it a try !”

“Come on ! Get up ! Fight me ! All I want is a good fight ! I’m a fighter ! I’m the best !”

“They all hated me… feared me… because of my strength ! The foreign investors… they’re the ones who got me thrown out of pro wrestling. Now they come to our country as tourists. Well… they took away my livelihood… took away my life, so… I took their lives ! And now I’ll take yours ! Then everyone will know that… I am Slaughter Boy ! I am strength !”


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Game Stats — DC Heroes RPG Print Friendly

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Slaughter Boy

Dex: 07 Str: 14 Bod: 10 Motivation: Psycho
Int: 04 Wil: 03 Min: 04 Occupation: Menace
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 003
Init: 017 HP: 020

Powers:
Growth: 02

Bonuses and Limitations:
Growth is Always On and Already Factored In.

Skills:
Martial artist: 05

Advantages:
None demonstrated.

Connections:
None demonstrated.

Drawbacks:
Catastrophic Rage, CIA toward a good fight, SIH of foreigners, Distinct Appearance (red eyes, white skin), Partial Attack Vulnerability (-1CS RV vs. Energy attacks), Attack Vulnerability (- 1CS OV/RV against Character Interaction using far-right conspiracy theories).


Design Notes

The Martial Artist is mostly here as an Initiative booster, but might be useful if he’s depowered somehow.

By Sébastien Andrivet.

Source of Character: Ghost Rider v3 #51.

Helper(s): Gareth Lewis.

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