Yes, we have a small cluster of articles offering DC Heroes RPG stats for 1990s Pokémon. Yes, it seemed like a good idea at the time.
- Base Of Operations: Grassy areas (Pokeball ?).
- Height: 1’ Weight: 4 lbs.
- Eyes: Dark Feathers: Golden, green, red and light grey.
Powers and Abilities
Spearow has a harder time than Pidgey to fly. But it has the aid of its “Mirror move” to cope with possible attackers, and its beak as a resort against the feeblest enemies.
A big small-bird with short wings and eathers of many colours. It is much more agressive than Pidgey, as is a wild Pokemon.
Spearows are almost never trained, because they are too wild and independent.
When in the wilderness, on the other hand, they work quite well with other Spearows, and use to band together against Pidgeys, specially when they have a Fearow who leads them.
DC Universe History
Introducing the Pokémons in the DC Universe will not be any problem, as they are. A new kind of PC or NPC could be a Pokémon trainer, who could have been built as a normal human with 2-4 Pet Advantages involving the Pokémons he begins with. Or even one – most trainers begin with just one basic Pokémon.
Game Stats — DC Heroes RPG
A 280 Points Character
|Dex: 02 (07)||Str: -02||Bod: 05||Pokemon # 21|
|Int: 01||Wil: 01||Min: 02||Occupation: Pokemon Bird|
|Inf: 01||Aur: 02||Spi: 03||Evolves to: Fearow|
|Init: 004||HP: 005|
Claws: 01, Flight: 02, Mimic: 06, Shrinking: 05, Skin Armor: 03
Shrinking is 06 for purposes of weight and 04 for purposes of STR.
Bonuses and Limitations:
- Flight: Winged (-1).
- Mimic: Usable only against attacks suffered on the previous round, lasts only for one round and must be used against the attacker (-4).
- Shrinking: Always On (and already noted on OV and Speed) (-1) ; Character’s STR and weight APs are reduced by APs (-2).
- Skin Armor: Usable only against Fighting Pokemons (-2).
Minor Rage, Attack Vulnerability (Lightning, -2 cs).
It can be considered a Genre rule, but it should be used on any genre Pokémons appear. It is a new kind of damage, to add to Bashing and Killing damage. We call it Pokémon damage.
When Pokémons fight (or they attack other beings) they can choose to do it so in Bashing or Killing combat (although the later is very rare). But they can also do it in the way most Pokémon combats are resolved: with Pokémon damage.
When RAPs are done that would (if it was Killing Combat) reduce their current BODY condition to 0 or less, instead the character stays at Current Condition: 1. But they are Stunned for as many Phases as APs under 1 they would be. For example, Charmander is at BODY: 1 and suffers four RAPs of Pokémon Damage. He would then be Stunned for four Phases.
On a regular basis, that means losing the combat if it was a Pokemon fight.
Source of Character: Pokemon TV series and trading cards game.