Spikor appeared in the 1980’s cartoon series He-man and the Masters of the Universe and She-Ra Princess of Power.
He’s a spike covered evil warrior working for Skeletor.
For more details about this cartoon world, see our Masters of the Universe setting article.
- Real Name: Spikor.
- Known Relatives: None.
- Group Affiliation: Skeletor’s Warriors.
- Base of Operations: Snake Mountain.
- Height: 5’11” (1.80m). Weight: 235 lbs. (107 Kg.).
- Eyes: Yellow w/black pupils. Hair: None.
Powers & Abilities
For defense his body is armored and spiked.
He’s a decent climber too.
Everyone celebrated a new corodite-powered reactor.
Seeing an opportunity, Melbrag let Smudge win. Then again, and again, raising the stakes each time.
Finally, Melbrag got Smudge to bet some corodite. Smudge, worried about losing but convinced by his winning streak, took the gamble. Of course, he lost.
Melbrag meant to sell the corodite to Skeletor.
Smudge confessed what he did to He-man.
Melbrag wasn’t hiding or running when He-man and Smudge caught up to him. He-man offered to buy the corodite back.
Melbrag saw another opportunity and trapped He-man and Smudge in a force field. He would sell He-man to Skeletor as well. Cue evil laughter here.
Skeletor’s man, Spikor, came in a Landshark to make the deal.
Meanwhile, He-man had escaped the force field. One punch sent the Landshark and Spikor flying.
Though this was his first appearance, Spikor and He-Man already knew each other.
A powerful Bendari spacecraft entered Eternia’s atmosphere. It hovered over the Royal Palace.
The Bendari are seekers of truth. In their search they sought to understand the difference between good and evil.
In this pursuit they would choose two individuals. One good, one evil, to compete in their games.
To represent good, the Bendari selected Fisto. Adam hadn’t transformed into He-man.
Skeletor was the obvious choice for evil. But he instead used a machine to empower Spikor. Spikor gained ten times his normal power and was selected to represent evil.
The Good, The Bad, and Spikor
The Bendari gave the good side rules based on fair play, while the evil side had no rules.
Game pieces were hidden all over. Each worth 100 pts, with one red piece worth 2,000 points. Whoever found the most wins.
Spikor gained a good lead since Skeletor and the other evil warriors were helping. Soon they had amassed almost 2,000 points.
He-man vs Spikor
He-man replaced Fisto to finish the games.
He-man found the only red game piece. This put them at a tie. Whichever side found the last game piece would win.
Spikor and He-man raced up a large tree with the last piece near the top! Spikor’s spikes got caught in some vines. When he struggled his spikes sliced the vines and dropped him.
Barely holding on, Spikor begged He-man for help.
He-man climbed back down and pulled Spikor to safety. Spikor repaid him by knocking him out of the tree.
So, He-man shook the great tree. The game piece fell free and into his awaiting hands. Good wins again.
His head, chest, and back are covered in menacing dark blue/purple spikes.
His arms and legs appear to be bare but are dark pink.
His many fangs protrude from his mouth.
Not too bright.
Spikor’s voice is halting and mechanical. His voice rises on the last word he says in a phrase – and on his own name.
His pedantic speeches about himself in the third person are annoying. And he has a habit of pointing out the obvious.
Sometimes he repeats the last syllable he spoke, tagged onto the end of a sentence.
When Spikor loses he throws a tantrum and stamps his feet.
Malbrag: “Ah, that must be Skeletor’s man now.”
Spikor: “You are Malbrag ?”
Malbrag: “Yes, who are you ?”
Spikor: “I am called Spikor, greatest of evil warriors, servant to Skeletor. Do you have the Corodite ?”
(Malbrag reveals he also has He-man captured.)
Spikor: “He-man ! You think Spikor is a fool ? A puny man like you could never capture He-man.”
“I did it. I did it.”
“Spikor is strongest.”
“I don’t know oh.”
DC Heroes RPG
|Dex: 04||Str: 05||Bod: 05|
|Int: 02||Wil: 02||Min: 03|
|Inf: 03||Aur: 02||Spi: 03|
|Init: 009||HP: 020|
Claws Being: 05, Skin Armor: 02
Acrobatics (Climbing): 04, Vehicles (Land): 04, Weaponry (Firearms, Melee): 04
TRIDENT HAND [BODY 08 Enhance (EV): 01 (Cap is 06), Enhance (STR for Disarm Maneuvers): 01 (cap is 06), Descriptor: Blunt].
The episode “The Games” had the same plot as the Season 3 Star Trek episode “The Savage Curtain” which has the same plot.
In the Masters of the Universe newspaper strip, Spikor could shoot his trident at enemies.
There are two out of four episodes where Spikor has his Trident Hand. It looks like it is replacing his hand but since he doesn’t use it, it’s not clear if its cybernetic or a weapon he’s holding.
If his entire arm is cybernetic then it could house the extension capability. A jackhammer strike, like his action figure. Use the stats below. If hand-held use the stats under Equipment.
Spikor’s action figure included two weapons.
- EXTENDING TRIDENT [BODY 08, Enhance (EV): 02 (cap is 07), Stretching: 00, Descriptor: Bludgeon]. This was in place of his left hand. The tips are blunted on the action figure just like they were in the cartoon series.
- Battle Club [BODY 04, Enhance (EV): 02 (cap is 07), Descriptor: Bludgeon]. This club was orange.
Source of Character: The 1983/1984 animated series He-Man and the Masters of the Universe, the 1985 movie He-man and She-Ra Christmas Special, the 1985-1987 animated series She-Ra Princess of Power. Voiced by Lou Scheimer
Writeup completed on the 21st of September, 2021.