Superboy of the Teen Titans (DC Comics)


(Kon-El) (Early)

Power Level:
Game system: DC Heroes Role-Playing Game


This is the version of Superboy from his appearance during the Reign of the Supermen story arc (1993, after the Death of Superman) up until Graduation Day story arc (2003).

These are notes rather than a full profile.


  • Alter Ego: “The Kid,” Kon-El (adopted Krytponian name).
  • Marital Status: Single (and loving it).
  • Known Relatives: Paul Westfield (genetic donor), Clark Kent/Kal-El [Superman] (adopted cousin, genetic donor), Roxy Leech (genetic donor), Jonathan and Martha Kent (foster parents).
  • Base Of Operations: Metropolis, Project Cadmus(former), Oahu, Hawaii (former).
  • Group Affiliation: Young Justice, Ravers (Former), Legion of Super-Heroes (Honorary), JLA (Reserve).


Powers and Abilities

Though Cadmus was not able to completely unravel the Kryptonian Genome, Superboy was given telekinetic powers to closely mimic Superman’s.

His “tactile telekinesis” allows him super-strength, flight and a skin-tight aura that protects him from physical harm (though it cannot protect him from energy attacks). By touching objects that are touching other objects, he can manipulate those objects from a distance.

Superboy flying on a white background, in his Metropolis Kid costume

He can also extend his protective aura around others via tactile telekinesis, but at the cost of giving up his own protection. He can also use it to explosively dismantle objects as well.

Superboy is also vulnerable to Kryptonite, in much the same way as Superman is.


A boy of 16, Superboy has black hair which he wears medium length on the top and buzzed on the sides. He has blue eyes (which are almost always hidden behind sunglasses) and wears a blue and red Superman-style costume with an S-shield on the front.

He wears red gloves and black boots, and is almost always wearing a black leather jacket with an all yellow S-shield stiched on the back.

Superboy flying fist first on a white background, By Manapul


Brash, bold and impulsive, Superboy is a typical teenage boy. He enjoys having fun (especially with girls), and has a rather high opinion of himself. When the chips are down, however, Superboy is on task, fiercely loyal to his friends and always tries to do the right thing.

Game Stats — DC Heroes RPG

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Superboy (pre-Graduation Day)

Dex: 07 Str: 04(15) Bod: 04 Motivation: Thrill of Adventure
Int: 04 Wil: 05 Min: 05 Occupation: Project Cadmus Field Agent
Inf: 06 Aur: 04 Spi: 05 Resources {or Wealth}: 005
Init: 019 HP: 080

Damage Capacity (BODY): 08, Flight: 10, Invulnerability: 10, Mental Blast: 12, Regeneration: 02, Skin Armor: 08, Telekinesis: 15

Bonuses and Limitations:

  • Skin Armor has Range of Touch (he may use it with Chain Extension at Normal Range). When it is used on others, it is Diminishing and Focused.
  • Invulnerability cannot be used while Skin Armor is used by others.
  • Mental Blast has Power Restriction (inanimate objects only), is Diminishing and has No Range (Superboy may use it with Chain Extension at Normal Range).
  • Telekinesis has No Range (may substitute for Strength) (Superboy may use it with Chain Extension at Normal Range).

Charisma*: 06

Area Knowledge (Hawaii), Area Knowledge (Project Cadmus), Attractive, Gift of Gab, Lightning Reflexes.

Superman (Powerful, High), Supergirl (High), Steel (Powerful, Low), Legion of Super-Heroes (v2 – post ZH, pre-LSH v5) (Powerful, High), Inspector Malkoa (High), Suicide Squad (Powerful, Low), Project Cadmus (Powerful, High), Ravers (High), Young Justice (High), Valor/M’Onel (High).

Age (young), Arch-Enemy (Match), Guilt (Tana Moon’s death), MIA toward Attractive Women, MIA toward Showing Off, Fatal Vulnerability (Kryptonite, Range of 1 AP), Power Loss (Kryptonite, Range 1 AP, All Powers to 0, Body to 04).


  • Visor [BODY 03, X-Ray Vision: 06, Heat Vision: 08, Telescopic Vision: 06, Microscopic Vision: 06, Thermal Vision: 06, R#2. The Visor is now destroyed].
  • LEGION FLIGHT RING [BODY 05, Flight: 08, Radio Communication: 08, R#2].
  • SB SHIELD GAUNTLET [BODY 11, Bash: 08, Growth: 03, Ammo: 01, R#2, Bonuses &Limitations : Growth may only be used on ’SB‘ Shield itself to expand it to the size of a door or so ; Ammo refers to Bash, though the shield can be re-attached (Growth may not be used until the shield is re-attached to it’s gauntlet)].

By Danielle Mendus.

Helper(s): Chris and… others.

Source of Character: Superboy, Superman Books, Young Justice.