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Tech-9 of the Blood Syndicate (Milestone Comics)

Tech-9


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Tech-9 (named after a machine pistol popularly associated with street gangs) was one of the main characters in Milestone Comics’ Blood Syndicate. This book was part of the Milestone launch in 1993.

Part of the Milestone brand was to have more super-heroes who aren’t wealthy White men. Thus, Blood Syndicate members gained their abilities due to an experimental gas used in the streets of a minorities-majority American city, Dakota.


Background

  • Real Name: Rolando Texador.
  • Marital Status: Single.
  • Known Relatives: “Sparky” Texador a.k.a. Dogg (Brother).
  • Group Affiliation: The Blood Syndicate.
  • Base Of Operations: The Factory.
  • Eyes: Brown Hair: Black.


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Powers and Abilities

Since the Big Bang, Tech-9 has never had to reload any weapon in his hands. He simply never runs out of bullets. Tech-9 also developed minor telekinetic abilities, being able to attract guns to his grip.

Rolando is highly skilled in the use of pistols, enough so to shoot the guns out of the hands of multiple people simultaneously.

The Big Bang incident also enhanced his already formidable physical abilities. Tech-9 was able to stay conscious and fighting despite the severe beating he took during his battle with the superhumanly strong Holocaust.

Tech-9 is also a skilled combatant, has an excellent grasp of tactics, and is very charismatic. He is undoubtedly one of the few people that could command enough respect to create a gang out all of the different people that formed the Blood Syndicate.


History

Rolando Texador was a Bang Baby, a gang member who received superhuman powers in the wake of the Big Bang. The Big Bang was supposed to be a rumble between all of the major gangs of Paris Island to settle their turf wars, once and for all. The Dakota City Police Department learned of the impending showdown and developed a special tear gas that also contained a radioactive marker.


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Their plan was to use the gas to break up the Big Bang. Then they would trace the gang members down the next day by tracing the radioactive “tags.” Instead, most of those exposed to the tear gas died. And the handful of surviving gang members that lived had all developed superhuman abilities.

Birth of blood

After the Big Bang gave him his powers, Rolando Texador took the name Tech-9 after his favorite type of pistol. Then he gathered his fellow survivors together with a proposal. Tech-9 wanted to form a new gang, the Blood Syndicate, with the aim of achieving substantive positive social change. They took over an abandoned door factory, which they simply dubbed The Factory.

Operating from The Factory, the Blood Syndicate smashed crack houses throughout Paris Island. They tried to rid the neighborhood of the dealers while taking the money captured in these operations to fund their activities. In the course of their work they would acquire new members, and put an end to many threats in Paris Island.

Unfortunately, Tech-9 would not live to see most of his Blood Syndicate’s work. Soon after leading the gang on one of its first missions, a delayed side effect of the gas caused his powers to suddenly overload with fatal results.

An abstract art statue was erected in his honor in front of the Factory. After his death, Wise Son took over leadership of the gang, though it took Wise Son a long time to reach Tech-9’s level of inspirational ability.

Milestone Forever

One result of the Final Crisis series was the integration of the Milestone Universe into the mainstream DCU. The cataclysmic events therein destroyed the universe in which Milestone took place but the powerful psychic Dharma was able to harness the power of Rift, the powerful being behind the original Milestone/DC crossover, to save his universe’s inhabitants.

The two realities have been merged as if they were always one, with Dharma altering “histories and memories of both, but only enough to smooth out any inconsistencies.”

The only people currently aware of the transition are Icon, Superman, and Dharma. Icon and Superman have agreed to keep the secret and help Dharma when necessary to complete the interweaving of realities.

This process was hindered by Starbreaker’s attempt to steal Dharma’s powers and is thus on-going. Dharma stated that it would be months, if not years, before it was complete. This was likely also a metatextual statement on the incorporation of the Milestone characters into DC Comics’ mainstream titles.

As of this writing (February 2010) it is unclear what alterations to the Blood Syndicate’s history may have occurred as a result of the merging.


Description

Tech-9 was a lithe Hispanic man. He wore a spandex long-sleeved shirt and pants with leather gloves, boots, and baseball cap, all in black. His accessories were an olive green combat harness and sunglasses.


Personality

Tech-9 was a natural leader and strategist, always a step ahead of every one else. He planned big and planned ahead, and was willing to take bold steps to accomplish his goals. He was very sincere and charismatic. Rolando created the Blood Syndicate in the hope that it would provide a way to make meaningful change in the Paris Island area, instead of continuing the same pointless cycles of violence.

It was Tech-9’s force of personality that first bonded the Blood Syndicate. This was despite their origins as the surviving members of numerous rival gangs and the incredible stresses of being hunted by the authorities while dealing with their new-found powers.

His influence was great enough to last beyond his death, keeping the Syndicate together until Wise Son developed the necessary leadership skills to truly fill Tech-9’s shoes.

When Wise Son assumed command of the newly-reformed Blood Syndicate after Holocaust’s aborted attempt at claiming the gang, he switched his old baseball cap for the one that Tech-9 once wore.


Quotes

“This ain’t about gang banging anymore. This is about power, gee. Real power ! For a fucking change !”

(Taunting Holocaust) “You’re a disgrace ! All that power, all that size — and you’re still getting your ass kicked by a skinny Puerto Rican ![…] Your ladies tell me you got a little dick, too !”

“I’m real proud of how we held together today. I feel like you’re my family, and today proved it.”


DC Universe History

The Big Bang and the Blood Syndicate can dropped into any urban area where gang activity plays a major role. Tech-9 can be used individually as an inspirational figure in any urban area.

Indeed, if his efforts started making a real difference, the PCs could be asked to bring this “dangerous vigilante” in, only to discover the only danger Tech-9 presents is endangering the status quo.


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Game Stats — DC Heroes RPG Print Friendly

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Tech-9

Dex: 10 Str: 05 Bod: 07 Motivation: Responsibility of Power
Int: 08 Wil: 07 Min: 07 Occupation: Gang Member
Inf: 07 Aur: 06 Spi: 08 Resources {or Wealth}: 006
Init: 029 HP: 060

Powers:
Projectile Weapon: 06, Telekinesis: 02

Bonuses and Limitations:

  • Projectile Weapon only works if Tech-9 has a pistol (or pistols) in hand — it essentially keeps Tech-9 from having to reload, though the R# still applies (-2FC).
  • When the AV, EV, or Range of the gun he is holding is different than the one granted by Projectile Weapons, he uses the higher AP score — they do not add together (+1FC).
  • Telekinesis can only be used to pull nearby guns to Tech-9’s hands (-3FC).

Skills:
Acrobatics: 07, Charisma: 08, Martial Artist: 08, Military Science (Field Command): 07, Weaponry (Firearms): 10, Weaponry (Melee): 08

Advantages:
Area Knowledge (Paris Island), Expansive Headquarters (The Factory), Iron Nerves, Language (Spanish), Leadership, Lightning Reflexes, Scholar (Firearms), Schtick (Paired Weapons — Pistols), Sharp Eye.

Connections:
Blood Syndicate (High), Dogg (High).

Drawbacks:
Mistrust.

Equipment:

  • Machine Pistols (x2) [BODY 04, Projectile Weapons: 05, Ammo: 04, R#03, Advantage : Autofire. These are usually Tech-9 pistols (presumably rebuilt with higher quality materials than usual for Tech-9s), although Tech-9 was also seen with other machine pistols, some real (H&K MP5K, Ingram Mac-10 or 11…) and some fictional. Rolando usually has at least one on him at all times. Note that his power effectively allows him to ignore the Ammo rating and improve the Projectile Weapons Power of the guns].
  • Backup Pistols (x2) [BODY 04, Projectile Weapons: 04, Ammo: 09, R#02. A pair of those will easily allow Rolando to use his main Power].
  • Defensive Fragmentation Grenades (x3) [BODY 03, Bomb: 08, Grenade Drawback].
  • US Army Combat Knife [BODY 07, EV 03 (06 w/STR, 09 w/Martial artist].
  • Mirrorshade Glasses [BODY 02, Shade: 02].

By Kynn Bartlett, edited by JD and Roy Cowan.

Source of Character: Milestone Imprint, DC Comics.

Helper(s): David J Oakes, The Milestone Rave .

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