- Known Relatives: Teknight Mk II (subsequent model).
- Group Affiliation: Nuware.
- Base Of Operations: San Francisco area.
- Height: 8’ Weight: 850 lbs.
- Eyes: Gray Hair: None
Powers and Abilities
Teknight Mk I is an extremely strong and heavily armoured robot. It is remote controlled.
Teknight was one of the most advanced projects at the robotics department of Nuware.
Although Teknight was still in the late phases of his development, Hunt wanted it deployed *now*, and it was finished overnight. JD Hunt then took the video game-like interface and went straight for the precinct house were Apocaloff was. He burst through the door and grievously wounded or killed several officers while invading the precinct.
Neither the police, nor Night Man, could stop the juggernaut. Though it stopped briefly when JD’s son, Guy, asked his father to have the game pad as he could “play better”. Killing two other officers and wounding the Night Man, it freed Apocaloff and exited the precinct.
Teknight and Apocaloff were stopped when the Night Man’s father, Eddie Domingo. Mr. Domingo shot at them with a special canister full of highly potent adhesive.
Guy Hunt attempt to free his robot without thinking. He discovered that the robot was too strong for its own structural durability, ripping itself apart as the glue held. In DC Heroes RPG terms, having a STR more than twice your BODY is not a good idea.
Yeah, it looks like it used to pose for Iron Maiden albums covers.
Well, he’s a mindless robot.
DC Universe History
No problem here, unless you keep his history more or less intact. Teknight implies Nuware, Nuware means wetware, wetware means the ability to create ultras – not something neutral in a campaign world. And something Luthor would certainly know about and want for himself.
Game Stats — DC Heroes RPG
Teknight Mk I
|Dex: 04||Str: 13||Bod: 06||Motivation: N.A.|
|Init: 004||HP: /|
Growth: 02, Self-link (Gadgetry): 13, Radio communications: 10, Skin armour: 06
Bonuses and Limitations:
- Growth is Always On and already factored in.
- Skin armour works against energy attacks (+2).
Strange Appearance, Misc.: Becomes immobile if Radio communications is somehow broken.
Source of Character: Ultraverse.