Thing of the Fantastic Four in spiky form (Marvel Comics)


(Benchmark #3 - Spiky)

Power Level:
Game system: DC Heroes Role-Playing Game


Our Thing benchmarks are a/ very old and b/ 90% about rough game numbers for the main stages of his evolution. We keep them because they are important numbers to have in mind, but they’re not profiles in the modern sense.

The series goes #1 (lumpy Thing), , #3 (spiky Thing), .


  • Real Name: Benjamin Jacob Grimm.
  • Marital Status: Single.
  • Known Relatives: Daniel Grimm, Elsie Grimm (parents, deceased), Daniel Jacob Grimm (brother, deceased), Jacob “Jake” Grimm (uncle), Alyce Grimm (aunt, deceased), Petunia “Penny” Grimm (aunt), Franklin Benjamin Grimm (godson).
  • Group Affiliation: Fantastic Four ; also an Avengers reservist. Former member of the Avengers West Coast, Thunderiders, UCWF and Yancy Street Gang.
  • Base Of Operations: Four Freedom Plaza, NYC.
  • Height: 6’ Weight: 550lbs.
  • Eyes: Blue Hair: None


Powers and Abilities

For a short time, the Thing mutated further to a heavier, spiky form which was much stronger and tougher than his normal state.


See Thing (modern) writeup.


See illo.


This happens at the end of the Classic Thing period, so apply the personality notes for the Thing (classic) writeup. He’s less of a comical character, and even more confident than previously.

He’s also more at ease with his body, and he does not feel depressed. It has a lot to do, of course, with the relationship he enjoyed with Ms. Marvel (Sharon Ventura) during this period.

DC Universe History

See Thing (modern) writeup.

Game Stats — DC Heroes RPG

Tell me more about the game stats

Thing (spiky)

Dex: 03 Str: 20 Bod: 14 Motivation: Upholding Good
Int: 06 Wil: 09 Min: 08 Occupation: Adventurer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 010
Init: 018 HP: 100

Damage capacity (Physical): 04, Density increase: 02, Invulnerability: 09, Super-breath: 05

Bonuses and Limitations:
Density Increase is Always On and already factored in (-1).

Martial artist: 07, Vehicles (Land): 04, Vehicles (Air, space): 10, Weaponry: 04

Conditional Soaking (Blunt), Expertise (Aircraft mechanics and maintenance), Headquarters (Expansive), Leadership, Popularity.

Fantastic Four (High), Hero community (High, Powerful), Uatu the Watcher (Low).

Public ID, Distinct Appearance, MPR (his density increase is high enough to prevent him from swimming).

Game Stats — DC Adventures RPG

Tell me more about the game stats

Thing (spiky) — Averaged PL 12.6

16 13 00 04 07 02 03 02


Rock-like body ● 19 points ● Cosmic Rays, Physiological
– Growth 2, Permanent
– Protection 3, Impervious Toughness 12, Noticeable
– Second Chance (Blunt Impact Damage)

Super-Strength ● 4 points ● Descriptors: Cosmic Rays, Physiological
Enhanced Strength 4, Limited (to Lifting)

Strong Lungs ● 20 points ● Descriptors: Cosmic Rays, Physiological, Super-Strength
Move Object 5, Area (Cone), Limited Direction, Linked to Nullify Gasses 5, Area (Cone)

Combat Advantages

Accurate Attack, All-Out Attack, Close Attack 4, Daze (Intimidation), Defensive Attack, Diehard, Leadership, Power Attack, Ranged Attack 2, Startle, Ultimate Toughness

Other Advantages

Benefit (Member of the Fantastic Four), Benefit 2 (Popularity – most civilians are automatically Favorable), Connected, Skill Mastery (Vehicles).


Deception 1 (+3), Expertise (Aircraft Mechanisc and Maintenance) 7 (+9), Insight 5 (+8), Intimidation 2 (+5), Perception 5 (+8), Persuasion 3 (+5), Vehicles 2 (+6), Vehicles 8 (+14) (Limited – air and space only).


Initiative +0
Unarmed +11, Close, Damage 16


Dodge 4 Fortitude 13
Parry 11 Toughness 16
Will 11


  • Upholding the Good Underneath it all, Ben is a compassionate, self-sacrificing soul.
  • Appearance Ben has an unusual and potentially startling appearance.
  • Relationship During a period in this era, Alicia.
  • Public Identity Ben Grimm is a bona-fide celebrity, with all that entails.
  • Density Ben is dense enough in this form that he cannot swim.

Power levels

  • Trade-off areas Attack & Effect PL 14, Dodge/Toughness PL 10, Parry/Toughness PL 14, Fort & Will PL 12.
  • Point total 186. Abilities 90, Defences 18, Skills 15, Powers 43, Devices 0, Advantages 20. Equiv. PL 13.

Uncapped !

If using the optional, open-ended equivalencies, the Thing’s Strength is 20 and his Protection increases by 2. Drop his lifting-only Strength.
Trade-off areas. Attack/Effect PL 16, Dodge/Toughness PL 11, Parry/Toughness PL 15, Fort/Will PL 12.
Point total 194 Abilities 98, Defences 18, Skills 15, Powers 43, Advantages 20. Equiv. PL 13.
Averaged PL 13.8

By Sébastien Andrivet ; DCA stats by Pawsplay.

Source of Character: Fantastic Four comics (Marvel Universe).

Helper(s): Mark Ayen, Z, Angel, JKCarrier, Phil Dixon.