Triple Threat (Catwoman enemies) (DC Comics)

Triple Threat


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This super-nobodies appeared just once, in a 2007 Catwoman issue. But they seemed useful as powered jobbers  you can randomly drop into a story without breaking stride.

They are not explicitly named Black, Red and White in the story. But these are obvious names to give them, and Catwoman refers to them that way.


Background

  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Triple Threat.
  • Base Of Operations: Possibly Gotham City.


Advertisement


Powers and Abilities

The Triple Threat members seem to have been artificially enhanced.

  • “Black” is superstrong.
  • “Red” can fly.
  • “White” can emit lightning-like white energy blasts from his hands.

They seem to have all the usual fighting training, bodybuilding background, etc. associated with costumed operatives.


History

An ambitious trio of super-powered criminals, Triple Threat approached the Calculator to get advice. They wanted to know how to graduate to the big leagues.

They explained that they had spent their life savings for black market genetic upgrades. Now they were looking for somebody to put in a good word about them with some supervillains.

Triple Threat vs. Catwoman

Amused, the Calculator told them that he would do something for them if they could stop the lone, non-powered woman who was coming to visit him. With a smirk, the Triple Threat guys confidently agreed. Unfortunately for them the person in question was Catwoman (Selina Kyle).

Since her appointment with the Calculator was urgent, Catwoman could not afford to go gentle on the three imbeciles.

  • “Red” ended up unconscious from a brutal kick in the crotch.
  • “White” got his right forearm viciously broken.
  • “Black” was intimidated into fleeing after seeing the damage done to his comrades.

Triple Threat has not been seen since.


Description

See illustration.

Triple Threat group shot


Personality

Overconfident, smug criminals. They seem to have a good education and come from a somewhat affluent background.

Since they considered themselves to be a “new concept”, they may have a marketing or business background.

“Black” likes to etch a “3” tag in walls using his finger and his super-strength. And “Red” is almost always floating in the air.


Quotes

Black: “We are Triple Threat !”
Red: “The latest concept in modern criminal design !”
White: “And you won’t be getting past us !”



Game Stats — DC Heroes RPG

Tell me more about the game stats

Triple Threat member (baseline)

Dex: 04 Str: 03 Bod: 04 Motivation: Mercenary
Int: 03 Wil: 02 Min: 03 Occupation: Criminal
Inf: 03 Aur: 02 Spi: 02 Resources {or Wealth}: 004
Init: 010 HP: 010

Skills:
Vehicles (Land): 03, Weaponry (Firearms): 03

Advantages:
None demonstrated.

Connections:
Underworld (Low).

Drawbacks:
None demonstrated.

Equipment:
Mirrorshades [BODY 01, Shade: 01].


Cubed

All members of Triple Threat share the stats above, but they also each have a specific ability:

  • “Black”: STR 07 BODY 06.
  • “White”: Lightning: 07.
  • “Red”: Flight: 07.

Design Notes

The Skills are undemonstrated, generic and hypothetical.

Red could still use his Flight as OV whilst holding Catwoman, but this is how it usually works in comics.


By Sébastien Andrivet.

Source of Character: Catwoman v3 #63 (2007).