Trouble (Ultraverse Malibu comics)


Power Level:
Game system: DC Heroes Role-Playing Game


Trouble appeared in the Ultraverse comic book imprint, during the early 1990s.

He’s a very straightforward, easy to play super-strong thug. That’s it. And he even comes with a group of other easy-to-use baddies.


  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: Gun Nuts (brother).
  • Group Affiliation: Omega Team.
  • Base Of Operations: Mobile.
  • Height: 6’2 “ Weight: 360 lbs.
  • Eyes: Brown Hair: Brown


Powers and Abilities

Trouble is a “Class 50” hard-hitting, high-jumping brick .


A few years before his first encounter with Hardcase, Trouble was a professional killer. He did various jobs in Latin America, which paid well. When his rep grew he started to work stateside.

The Tarantinesque killer finally fumbled one op. But despite being badly wounded managed to flee in his car. He lost consciousness, and the car crashed. The crash destroyed both his legs, and his left arm.

He was found with Rex Mundi, who had followed his career with some interest. He sent him to Nuware in San Francisco, where they turned him into an ultrahuman .

Ultra killer, qu’est ce que c’est

Trouble was part of one of the team Rex Mundi assembled after NM-E had been destroyed by DJ Blast.

Omega Team’s first big assignment was being sent after Hardcase and Choice. They failed, but redeemed themselves with a few more jobs. They later operated on the Moon during the Break-thru crisis.

Like most mercenaries working for Mundi, Trouble was betrayed and left dry by his employer. He was later slain by Trauma when he began talking with Hardcase about Mundi, leaving Hardcase to prove he wasn’t Trouble’s killer.


He has a vague Sylvester Stallone look.


Brutal thug and strongman.


“Still alive ? I can fix that.”

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 05 Str: 12 Bod: 11 Motivation: Mercenary
Int: 04 Wil: 04 Min: 04 Occupation: Assassin
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 006
Init: 015 HP: 025

Density increase: 01, Jumping: 05

Bonuses and Limitations:
Density increase is Always On and already factored in (-1).

Acrobatics (climbing): 05, Martial artist*: 05, Vehicles (land): 04, Weaponry (firearms): 06

None demonstrated.

Omega Team (Low).

Minor Rage.

By Sébastien Andrivet.

Source of Character: Ultraverse.