Ultima Wordman (Marvel Comics) (She-Hulk enemy) modern handbook art

Ultima Wordman

Power Level:
Game system: DC Heroes Role-Playing Game


Ultima is an obscure She-Hulk opponent who mostly showed up early on, in 1980.

We think she’s interesting. She’s not the character find of the year or anything, but there are good stories to tell with her and her dad.


  • Real Name: Ultima Wordman.
  • Marital Status: Single.
  • Known Relatives: Jack Wordman (aka the Word), Apothea Kadbury Wordman (mother, deceased).
  • Group Affiliation: None.
  • Base Of Operations: Various.
  • Height: 6’ Weight: 160 lbs.
  • Eyes: Blue Hair: Blonde


Powers & Abilities

Ultima has been heavily trained and indoctrinated to express her full mental and physical potential. As a result, she enjoys a degree of superhuman strength. She also is unusually fast, with hair-trigger reflexes.

Benchmarking her is difficult.The She-Hulk was diminished by a dangerous disease when they fought, and Ben Grimm was heavily drugged. The main benchmark is Ultima lifting the front half of a car with one hand. We’ll assume that, if she could have lifted the car over her head, she’d have done so.

Though she’s strong, fast and aggressive, Ultima is not a hardened combatant. This likely is because she’s seldom seriously challenged in fights. Thus she can be startled or disoriented much like an ordinary person would.

Combined with her excessive confidence in her strength — she doesn’t seem to realise that strong superhumans are way above her level — it can quickly lead to problems.


Ultima was stated to have highly developed senses and meditative abilities. Those were not demonstrated in the material, and are thus not in the game stats. Yet it seems likely that the statement was true.


Marvel sourcebooks  mention two hypotheses as to how the supposedly human Ultima Wordman manifested such extraordinary strength :

  • The first is at-will production of enormous spurts of adrenaline, giving her enhanced strength as needed but for a few moments at a time.
  • The second is the Destiny Force, a latent cosmic power present in all Marvel Universe humans. It was once famously unleashed within Rick Jones. Perhaps Ultima can access a small portion of it.


From infancy, Ultima received special treatment from her father – the cult leader known as the Word. The Word used his incredible power of persuasion to convince his daughter to work, meditate and exercise relentlessly. He persuaded her that she had incredible strength and senses, and to ignore fatigue from exercise and meditation.

Ultima Wordman on a white background

This strange gift to his daughter worked. Ultima achieved a superhuman level of strength as she realised the potential she had been convinced she had.

She continued to live with her father as he ran his cults. Ultima would demonstrate her strength to prove the power of the Word’s teachings. She also served as an enforcer when the cult ran into issues.

True stories of romance

While the Word’s cult reached Los Angeles, Ultima — looking about 17 — started a relationship with a cultist her age, Randolph Harrison. Meanwhile, Harrison’s parents retained lawyer Jennifer Walters to recover their son from the cult. Walters visited the cult’s compound and discreetly contacted Harrison.

Ultima stumbled upon the two. She immediately assumed that Walters was trying to seduce Harrison. Thus, she seized the lawyer to have her interrogated by her father. Walters turned into the She-Hulk and stunned Ultima with one punch, then left.

Ultima Wordman vs. the She-Hulk

The Word easily convinced Harrison to remain with the cult and his daughter. But Ultima was ashamed by her defeat, and did not tell her father about the fight so as not to disappoint him. Instead, she threw a tantrum to convince him to break Walters so she’d have her revenge.

The Word did trounce Walters in court, during the Harrison trial. As Walters left the court in anger, Ultima realised that Walters and She-Hulk were the same person. She thus engaged the lawyer in a brawl. But the She-Hulk was way stronger, and beat Ultima up.

On the Word’s urging, Harrison tried to intervene as the She-Hulk seemed about to crush Ultima with a car. But all he did was to knock the jade giantess slightly out of balance. Seeing that the car would slip from the She-Hulk’s grip and kill Harrison, Ultima pounced in and pushed him out of the way. While she saved him, the car landed on her back and broke her spine.

Shake the disease

Ultima was left unable to walk or speak. His morale crushed, her father took a vow of silence and took her to a small island, in retreat. After months of depression, the Word spoke again. He used his verbal power of persuasion to convince his daughter to heal despite it being a medical impossibility.

This long work was successful. Ultima recovered her mobility and power of speech. In fact, she became more powerful than ever due to her renewed faith in her father.

The Word and his daughter Ultima

The Word rebuilt his cult with Ultima as his aide and enforcer. This time, he focused on a message of making everyone average to eliminate inequality.

A rogue cultist tried to escape and warn the Fantastic Four. However, Ultima intercepted her and mauled her just before she could reach the Baxter Building. The cultist survived, and the Thing and the Torch came to investigate the Word.

During the ensuing trouble, Ultima got into a fight with a heavily-drugged Thing. She was gaining the upper hand when her father got to close. Grimm knocked the Word out with a flick of his finger to make him shut up. Seeing her father defeated so casually broke Ultima’s faith in him for a spell. But this moment was sufficient for her paralysis to reassert itself.

The Word and the paralysed Ultima were taken in by S.H.I.E.L.D., and have not been seen in 30+ years.


See illustrations.


Ultima is a proud, spoiled and pampered princess. She’s used to getting anything she wants, has quite a temper and never takes no as an answer. Being physically stronger than any other normal human and having most of her whims agreed with her powerful and rich father made her that way.

She likes her father very much, and is afraid to disappoint him. She may hide minor problems from him in order to look good. She also will fight fiercely, hating the very thought of being defeated in front of her father.

Ultima likes violence and feeling that she’s strong enough to protect her father.

She has something of a temper, and is liable to destroy random objects when annoyed.


“Ultima endures insults from no one – do you hear – no one !”

“Hah ! Why should I fear you ? There’s nothing you can do !”

“Surrender ! Dad doesn’t want you harmed, but if you resist… you will have only yourself to blame !”

“I am invincible ! I can overcome anything — defeat anyone ! Daddy is right in saying so… because it’s true !”

Game Stats — DC Heroes RPG

Tell me more about the game stats

Ultima (in 1982)

Dex: 06 Str: 08 Bod: 07 Motivation: Uphold daddy
Int: 03 Wil: 04 Min: 04 Occupation: Enforcer
Inf: 06 Aur: 04 Spi: 05 Resources {or Wealth}: 010
Init: 019 HP: 030

Accuracy (Perception): 06, Martial artist: 07

Lightning Reflexes.

The Word (High).

Minor Rage, MIA toward Pride, Power Loss (all of Ultima’s Attributes plunge to zero if she loses faith in her father, as she reverts to being paraplegic and catatonic).

A more mundane Ultima

In 1980 Ultima wasn’t as strong. She had STR 06 and BODY 06, though she’d often use her Martial Artist score as EV. On the other hand she did not have the Power Loss Drawback.

Game Stats — DC Adventures RPG

Tell me more about the game stats

Ultima — Averaged PL 8.4

07 06 02 01 07 01 02 02

Combat Advantages

Close attack 2, Defensive Roll 2, Improved Initiative, Power Attack, Ranged attack 3.

Other Advantages

Benefit 3 (Millionaire), Instant Up.


Athletics 2 (+9), Close combat (Unarmed) 1 (+10), Deception 2 (+4), Insight 3 (+5), Intimidation 1 (+3), Perception 5 (+7), Persuasion 1 (+3).


Initiative +6
Unarmed +10, Close, Damage 7


Dodge 10 Fortitude 10
Parry 10 Toughness 8/6*
Will 5

* Without Defensive Roll


  • Relationship Doesn’t want to disappoint her father.
  • Temper Violent, aggressive, prideful.
  • Power loss/Disability If she loses faith in her father, Ultima is immediatly rendered catatonic and paraplegic.

Power levels

  • Trade-off areas Attack/Effect PL 9, Dodge/Toughness PL 9, Parry/Toughness PL 9, Fort/Will PL 8.
  • Point total 95. Abilities 56, Defences 18, Skills 8, Powers 0, Devices 0, Advantages 13. Equiv. PL 7.

A more mundane Ultima

In 1980 Ultima wasn’t as strong – lower her Strength and Stamina by two Ranks. On the other hand she did not have the Power Loss/Disability Complication.

By Sébastien Andrivet.

Source of Character: Marvel Universe (mostly 1980 Savage She-Hulk v1 issues). The names Ultima Wordman and Jack Wordman were revealed in a 2012 Marvel sourcebook.