
Vibe
(Paco Ramone)
Context
Vibe is a minor Justice League member. He appeared in 1984 and seemingly died in 1987. This corresponds to the “Detroit Years” for the team, which are seldom considered their high point.
This post was just a small refresh of his Mayfair stats. So it’s not a full-featured one, and only covers his 1980s material.
Background
- Real Name: Paco Ramone.
- Marital Status: Single.
- Known Relatives: Mother, stepfather, Armando (older brother), Rosita (sister), two other brothers, two other sisters.
- Group Affiliation: JLA.
- Base Of Operations: New York.
- Height: 5’7” Weight: 145lbs.
- Eyes: Blue Hair: Black
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Powers and Abilities
Vibe’s sonic powers enabled him to create shock waves. These could shatter concrete or even steel.
His agility was above average (and he was a superb break dancer). Under Batman’s tutelage he became a good hand-to-hand combatant.
History
The leader of the Detroit street gang Los Lobos, Paco Ramone had a secret asset : his mutant sonic powers. When the JLA moved to his hometown, he decided it was time to go after the big score. He asked to join under the name “Vibe”.
Steel and Vixen accepted him after witnessing his powers. However Aquaman, and to a lesser extend the Martian Manhunter, were understandably sceptical. Especially after Vibe managed to involve the JLA in a turf war in Detroit.
Break for justice
Vibe’s career in the JLA lasted for a few months. Over this time he gradually improved himself and became more and more efficient. He even played a vital role in defeating Despero. However, the “Legends” PR campaign by Darkseid then struck, and heroes became reviled.
Paco went back to the streets of Detroit as he couldn’t stomach the public’s reaction.
While he was far from the temporarily disbanded JLA, he was tracked down. Despite a valiant struggle, Vibe was killed by an android dispatched by Professor Ivo. He thus became the first JLA member to be killed in the line of duty. The JLA later arrested Ivo for murder.
One of Paco’s brothers later became a member of the Conglomerate with similar powers, under the name Reverb.
Description
See illustration.
Personality
A care-free, wisecracking street kid. While he was basically fun-loving, street smart and uninhibited, his time in the JLA was nonetheless tense as he tended to argue with other members.
Much of this brashness was caused by his own feelings of inadequacy alongside more powerful and experienced heroes.
Quotes
“Word’s out on the street is chu guys are the Chustice League. I figure, guys like chu and me, we should be on the same crew.”
Game Stats — DC Heroes RPG
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Vibe
Dex: 06 | Str: 03 | Bod: 04 | Motivation: Thrill |
Int: 05 | Wil: 05 | Min: 05 | Occupation: Adventurer |
Inf: 06 | Aur: 05 | Spi: 05 | Resources {or Wealth}: 003 |
Init: 019 | HP: 035 |
Powers:
Vibe: 08
Skills:
Artist (Break dancing)*: 06, Martial artist: 05, Thief*: 06
Advantages:
Area Knowledge (Detroit streets), Language (Spanish).
Connections:
JLA (High), Street (Low).
Drawbacks:
None demonstrated.
Equipment:
Shades [BODY 01, Shade: 02].
Game Stats — DC Adventures RPG
Tell me more about the game stats
Vibe (original JLA appearances) — Averaged PL7.6
STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
---|---|---|---|---|---|---|---|
1 | 2 | 2 | 1 | 5 | 2 | 1 | 2 |
Powers
Vibration Control ● 24 points ● Descriptor: Frequency/Vibration
Vibe — Ranged Damage 8, Penetrating.
Combat Advantages
Power Attack.
Other Advantages
Equipment 1, Languages (Spanish).
Skills
Athletics 4 (+5), Close Combat: Unarmed 4 (+9), Deception 3 (+5), Expertise: Dance 10 (+12, Limited to break-dancing), Insight 3 (+4), Perception 4 (+5), Persuasion 3 (+5), Ranged Combat Vibration Control 11 (+12), Sleight of Hand 8 (+9), Stealth 7 (+9), Technology 7 (+9, Limited 2 to security).
Equipment
Shades Feature (+2 circumstance bonus against visual Dazzle) ● 1 point
Offense
Initiative +2 |
Unarmed +9, Close, Damage 1 |
Vibe +12, Ranged, Damage 8 |
Defence
Dodge | 10 | Fortitude | 6 |
Parry | 10 | Toughness | 4/2* |
Will | 6 |
* Without Defensive Roll
Complications
- Thrills Vibe is a thrill-seeker, always looking for action.
Powers Levels
- Trade-off areas. Attack/Effect PL 10, Dodge/Toughness PL 7, Parry/Toughness PL 7, Fort/Will PL 6.
- Points total 109 Abilities 32, Defences 22, Skills 28, Powers 24, Devices 0, Advantages 3. Equiv. PL 8.
Source of Character: JLA comics (DCU).