
Vore
(Quake monster)
Context
This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile.
Powers and Abilities
Vores fire massive purple bolts of mystic energy.
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History
These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms.
Description
Vores have the most unusual appearance of any of Shub-Niggurath’s minions. They are pale, bloated humanoids with three legs (the third leg an extension of the spine) that end in speartips instead of feet.
Their hands are primitive pincers and their heads have same eyeless-with-large-skeletal-grimace motif as the Shamblers and the Fiends.
Personality
Guard a specific location. Charge and attack any intruders.
DC Universe History
Any malevolent mystical entity could seize control of a S.T.A.R. Labs teleportation experiment. These beats would haunt the invader’s dimension in great numbers, posing a great threat to unwary PCs.
Game Stats — DC Heroes RPG
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Vores
Dex: 05 | Str: 06 | Bod: 08 | Motivation: Psychopath |
Int: 02 | Wil: 02 | Min: 04 | Occupation: Servitor |
Inf: 03 | Aur: 03 | Spi: 03 | Resources {or Wealth}: N/A |
Init: 010 | HP: 015 |
Powers:
Energy Blast (ML): 10
Advantages:
Iron Nerves.
Drawbacks:
Catastrophic Rage (if hit by an attack that does not come from another creature of the same type as itself, this monster will always attack the offending creature even if it is an ally), Strange Appearance.
Source of Character: Quake (PC game).
Helper(s): Sébastien Andrivet (DooM write-ups).