Warhawk (Marvel Comics) with a sniper rifle


(Mitchell Tanner) (Profile #1 - Early)


Warhawk is a curious Chris Claremont character, who first appeared in 1975.

His unlikely career is best covered in distinct writeups. So far we have :

  1. Warhawk profile #1 – 1975/76. This here profile.
  2. .
  3. Warhawk profile #3 – Mutated (1990s).



  • Real Name: Mitchell Tanner.
  • Marital Status: Widower.
  • Known Relatives: Liu Tanh Tanner (wife, deceased).
  • Group Affiliation: Reluctant Hellfire Club agent. Also served as an agent of S.H.I.E.LD. and possibly as an agent of the Canadian military.
  • Base Of Operations: New York City.
  • Height: 6’3” Weight: 550 lbs.
  • Eyes: Blue Hair: Blue-black

Powers & Abilities

Warhawk is an elite soldier with extensive combat experience. He also received an early version of the treatment later used on Luke Cage and others. Thus has steel-hard skin and muscles. Essentially, he’s a super-powered version of Rambo in the first movie.

Warhawk is a masterful hand-to-hand combatant. He seems to have been trained in some kind of Asian martial arts as well as military close combat. This may have been provided by the CIA, or during his life in Việt Nam.

Warhawk prefers high ground sniper tactics. He’ll switch to closer-ranged weaponry and hand-to-hand combat once the enemy breaches his vantage point.



Tanner was a career soldier, apparently a colonel. He was reputed to be one of the best. He was ruthless, even bloodthirsty, but was a good officer leading from the front. His men were particularly loyal toward him.

However, during the Việt Nam invasion, Tanner’s unit was wiped out in a VC ambush. The grievously wounded Tanner was the only known survivor. Nearby villagers rescued him and nursed him back to health. Tanner went native, marrying a local and never returning to US lines.

Tragedy, however, struck again. The village was attacked by unclear parties. Mrs. Tanner was one of the victims. The American survived again, although he had been shredded by shrapnel and was only kept alive by sheer force of will.

The Bernstein process

Recovered again, this time by US forces, Tanner was saved using experimental methods developed by research physician Noah Bernstein. The Bernstein process was in its infancy, but it was successful both in saving the officer’s life and in giving him superhuman strength and durability.

However, Tanner was now dangerously psychologically unstable. Despite this, he was reportedly deployed in the field again by the CIA. Perhaps he was part of the Operation Phoenix  kill teams near the end of the war.

By the early 1980s, Tanner had to be committed to psychiatric care. He suffered from a severe case of post-traumatic stress disorder , accompanied by full hallucinations of Việt Nam. Secondary sources indicate that he was discharged from the military at that point.

First blood

Escaping, Tanner waged a one-man war in what he thought was Northern Việt Nam. This resulted in a terror campaign across New York City. He sniped random passers-by and police whom he hallucinated were VC soldiers.

One such pair of passers-by was Iron Fist and Colleen Wing. They managed to reach the building Warhawk was shooting from, but were surprised by Tanner’s skill and power. Iron Fist was defeated and left with two broken ribs. Wing was kidnapped as Tanner hallucinated that she was his wife Liu.

Iron Fist recovered, located Tanner again and managed to punch him into the nearby river. Wing and Iron Fist tried to save Warhawk but he let himself sink. He thought that he would be taken to a Việt Cộng prison camp and tortured if he surrendered.


Tanner has a metallic-looking, light blue-gray skin.

Even when he is wearing a lot of make-up to disguise his skin tone, it still looks like he has been through some outdated reconstructive plastic surgery — which is probably exactly what happened.


Warhawk is bitter, ruthless and professional. He was trained in tactics intended to rake in maximum terror and a high bodycount. One example is leaving a child alive in his killing zone so as to shoot adults trying to rescue the child.

His hallucinations were very vivid. To him everybody would look Vietnamese, interior decoration would be typical of Northern Việt Nam, etc..

His mission was to inflict maximum destruction and demoralisation. Thus he acted as a roving sniper, killing half a dozen people, destroying incoming police, then moving out. He tended to concentrate on areas with actual Asian people. After treatment by the Hellfire Club, he stopped living in constant flashbacks.

Even when not hallucinating, he’s not a nice person at all. He was quite willing to beat his wife up to resolve their differences. He also has a strong ego. For instance he decided not to kill Iron Fist by sniping him, since he wanted him to know who killed him.

When in a delirium, Tanner tends to switch to 1970s US Army diction with a strong Southern influence, calling men “bo’”. He usually, but not always, reverts to more standard American English when he isn’t hallucinating.

Warhawk is thoroughly racist. He constantly uses ethnic slurs and clichés and believes that “all slant-eyes” are the enemy. He’s also a male chauvinist and hates liberals.


“What’s the matter, dink — you tired o’ livin’ ? You could have gone to ground out there, gotten away — ’stead o’ trying to take the main man down on his own turf. But you had your chance, bo’ — an’ when you’re up against the Warhawk — one chance is all you get. Time to die, bo’.”

“Another shot will probably kill you, little lady. But that’s your problem, not mine.”

Misty Knight : “Freeze, fella — or you’ll wish you’d never been born !”
Warhawk : “You ain’t never seen me, frail… or you’d know I wish that already !”

“Looks like your buddies ain’t gonna show up to set you free, Charlie. Guess there ain’t no honor among you gooks.”

DC Universe History

A great Suicide Squad villain (and a keeper), and a possible opponent/contact for Deathstroke the Terminator.

Game Stats — DC Heroes RPG

Tell me more about the game stats

Warhawk – early

Dex: 07 Str: 08 Bod: 08 Motivation: Psychopath
Int: 06 Wil: 04 Min: 04 Occupation: Psychopath, mercenary
Inf: 05 Aur: 04 Spi: 04 Resources {or Wealth}: 006
Init: 022 HP: 035

Density increase: 01, Skin armour: 03

Bonuses and Limitations:
Density Increase is Always On and already factored in.

Martial artist: 06, Military science (Cartography, demolition, field command): 06, Thief (Stealth): 05, Weaponry (Firearms, heavy): 06

Familiarity (Special Forces tactics), Language (Vietnamese), Lightning Reflexes.

None demonstrated.

Distinct Appearance, CPI (Việt Nam flashbacks – becomes a SPI after treatment by the Hellfire Club), MIH of Asian males.

Warhawk prefers to use military ordnance, and will generally carry two or three from the following :

  • Scoped Springfield M21 marksman’s rifle with refitted M14 magazines [BODY 04, Projectile weapons: 06, Range: 07, Telescopic vision: 02, Ammo: 20, R#02, Limitation: Projectile weapons has No Range – use the listed Range instead].
  • Remington M870 Marine Corps pump-action shotgun [BODY 04, Shotgun blast (Range: 03): 06, Ammo: 07, R#03, Drawback: Very long reload time]. Warhawk was drawn using a generic shotgun, but this is his most likely choice of weapon.
  • M72 LAW disposable rocket launcher [BODY 03, EV 08 (Explosive radius 2 APs), Range: 05, Grenade Drawback].
  • C4 explosive charge for a booby trap [BODY 04, Bomb: 10].

Game Stats — DC Adventures RPG

Tell me more about the game stats

Warhawk (Early) — Averaged PL 10

02 (07) 02 (07) 02 03 05 (07) 01 01 02


Steel-like skin ● 37 points (Noticeable, Permanent)
– Superstrength — Enhanced Strength 5, Enhanced Fighting 2.
– Invulnerable — Enhanced Stamina 5, Protection 3, Impervious Toughness 10.
– Very heavy — Feature 1 (Weights 4 Ranks).

Combat Advantages

Chokehold, Defensive Roll 2, Close attack 4, Improved aim, Improved critical 1 (Unarmed combat), Improved critical 1 (Firearms), Ranged attack 2.

Other Advantages

Diehard, Equipment 8, Language (Vietnamese – English is native).


Athletics 2 (+9), Deception 2 (+4), Expertise (Special operations soldier) 9 (+10), Insight 3 (+4), Intimidation 5 (+7), Perception 5 (+6), Ranged combat (Infantry weapons) 5 (+10), Stealth 5 (+8), Technology 8 (+9) (Limited 2 to Demolitions application).


Any two of :

  • Sniper rifle ● 11 points
  • Shotgun ● 10 points
  • Rocket launcher ● 27 points


Initiative +2
Unarmed +11, Close, Damage 7, Critical 19-20
Sniper rifle +10, Ranged, Damage 5, Critical 18-20
Shotgun +10, Ranged, Shotgun Blast 5, Critical 19-20
Rocket launcher +10, Ranged Damage 10 Burst Area 7, Critical 20


Dodge 10 Fortitude 11
Parry 11 Toughness 12/10*
Will 4

* Without Defensive Roll


  • Motivation Psychotic.
  • Temper Murderously prejudiced against various groups.
  • Prejudice Strange appearance.
  • Disability Hallucinations and flashbacks.

Power levels

  • Trade-off areas Attack/Effect PL 10, Dodge/Toughness PL 11, Parry/Toughness PL 12, Fort/Will PL 8.
  • Point total 133. Abilities 36, Defences 18, Skills 20, Powers 37, Devices 00, Advantages 22. Equiv. PL 9.

By Sébastien Andrivet.

Helper(s): Roy Cowan, Darci, Patrick Sandhop, Marvunapp.com and Jackson.

Source of Character: Marvel Universe (Power Man and Iron Fist).