Warpath of the Big Jim PACK in action


(Big Jim action figure)


For some reason, I wrote a number of small profiles for Big Jim characters. These were large action figures back in the 1970s, and something a lot of men in Western countries and in their 40s might remember (whether they could afford them or not).

Most of the promotional comic this character appeared in can be viewed at the leading site of 1970s camp and acquired taste – plaidstallions.com .

Obviously, a lot of the material in our Big Jim character profiles is highly speculative. Primary sources  are, at best, limited. It’s closer to a joke, though the entries certainly are usable.


  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: P.A.C.K. (Professional Agents/Crime Killers, if you must know).
  • Base Of Operations: USA.
  • Height: 5’11” Weight: 190 lbs.
  • Eyes: Presumably brown Hair: Black


Powers and Abilities

Warpath (shame on you, James Proudstar – shame on you) is your typical cliché Native American silent hunter and tracker.

He’s a dead shot with his bow (he can shoot arrows out of the air) and has all kinds of nifty adventurer skills. He uses a silver bow with stunner arrows.


Warpath was recruited in the US by Big Jim. Jim had been mandated by the ’International Crime Fighting Commission’ to search the world and put together a crack team of “expert crime killers”.

This team fought the machinations of exceptional crime lords such as Zorak (a near- clone of the Mole Man) from about 1975 to the early 1980s.

Warpath, a Dakota  bloke, used to be a high steel rigger in New York City. But he ’returned to the canyons as a game tracker and ranger before his talents attracted Big Jim’s attention.



All P.A.C.K. agent have a wolf’s head tattoo on the back of one hand. They also wear special boots that leave wolf tracks in soft ground. Why, you ask ? I don’t know.


Hard to say.


“I see the Mole Men. And my jackhammer is ready to fire !”

“Pretty good shooting, uh ?”

“Too bad that heinous Zorak escaped !”

DC Universe History

The PACK makes up a fairly good late 1970s/early 1980s action force, if your campaign needs one.

They could easily be incorporated in the history of Marvel’s SHIELD (Nick Fury’s outfit) or DC’s CBI (King Faraday’s agency).

Either that or succeed the Village People, I’m not sure.

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 05 Str: 04 Bod: 05 Motivation: Mercenary
Int: 06 Wil: 05 Min: 06 Occupation: Agent of P.A.C.K.
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 005
Init: 018 HP: 035

Acrobatics (Climbing): 05, Martial artist: 05, Military science (Camouflage, Danger sense, Tracking): 07, Military science (Cartography, Demolition): 05, Thief (Stealth): 06, Vehicles (Land): 05, Weaponry: 06, Weaponry (Bow): 08

Area Knowledge (an unspecified US National Park), Expertise (Survival), Iron Nerves, Language (Traditionally, a fictional language *all* Native Americans can somehow understand), Sharp Eye, Misc.: immune to fear of heights.

Big Jim (Low) – and when you got Big Jim you don’t need any other connection, man.

None demonstrated.


  • Warpath equipment is normally a Silver Longbow [BODY 04, Enhance (EV): 01 (cap is 05), Enhance (Range): 03 (cap is 07), Ammo: 01, Recommended STR: 04, R#02, Limitation: Low Penetration, Descriptor: Piercing], 24 Bashing Damage Arrows, and a Cool Hat [BODY 01].
  • It’s fair to assume he carries a survival knife [BODY 05, Enhance (EV): 01 (Cap is 06), Descriptor: Piercing, Slashing].
  • Since he has construction experience, he usually gets to wear the “hard hat spy outfit” (yep, that very one). The trick, you see, is that his jackhammer actually conceals an assault rifle ! [BODY 04, Projectile weapon: 06, Ammo: 08, R#02, Insta-change, Autofire].

By Sébastien Andrivet.

Source of Character: Big Jim toys and promotional comic in the 1970s.

Helper(s): Roy Cowan.