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Powers and Abilities

Wildboy Willie McCone is a highly skilled killer. He’s most probably a former special forces soldier, presumably discharged due to his mental state. As he’s familiar with amphibious operations, USMC Recon is a possibility.


History

Wildboy Willie McCone worked as a hired killer for the renegade general responsible for X’s powers. He was particularly deadly.

It was he who shot X with the virus that could make his blood break down. He also organised the Arcadia street gangs into a super-gang called the Covert Nightmares. He armed them and plunged Arcadia in a civil war by having them attack the police.

He was shot by surprise by Gamble during the general’s confrontation with X.

McCone was cryptically described as “one of the big stars, maybe the biggest on the circuit”. That was related to his prowess as a killer. Perhaps he’s part of some kind of organisation of serial killers.


Description

Wildboy’s built is that of an expert bodybuilder, and he could probably compete for the Mister Universe stuff.

He has large tattoos of coiled snakes around both forearms. His lower lip and both earlobes are pierced.


Personality

Psychotic, relaxed tough guy and casual killer. He has only contempt for all players below his own considerable level of expertise, and no regard for collateral damage.

McCone has a strong tendency to kill every civilian he meets, often for little reason.


Quotes

“Dang ! I hate when servicemen have to die. You did them quick ?”


DC Universe History

Go ahead. He’s almost certainly a part of the secret society of serial killers following the Corinthian that was seen in Sandman.


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Game Stats — DC Heroes RPG Print Friendly

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Wildboy McCone

Dex: 06 Str: 05 Bod: 05 Motivation: Mercenary
Int: 06 Wil: 06 Min: 05 Occupation: Killer
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 008
Init: 019 HP: 035

Skills:
Acrobatics (climbing): 06, Charisma (intimidation, interrogation): 07, Martial artist: 07, Military science: 06, Thief (stealth, security systems): 06, Vehicles (sea, land): 06, Weaponry (knives, firearms): 08

Advantages:
Iron Nerves, Expertise (special operations work).

Connections:
Underworld (High).

Drawbacks:
Catastrophic Rage.

Equipment:

  • Combat knife [BODY 07, Enhance (EV): 01 (Cap is 06), Descriptor: Piercing, Slashing]. By far his preferred weapon.
  • Shades [BODY 01, Shade: 01].
  • Colt Delta Elite [BODY 04, Projectile weapon: 04, Ammo: 10, R#02].
  • He can gear up if needed ; he won’t hesitate to go for extreme force such as demolition charges or a M60 light machinegun [BODY 04, Projectile weapons: 07, Ammo: 06, R#03, Recommended STR 03 (none when using a bipod and the Bracing Bonus), Advantage: Autofire, Drawback: Long Reload, MPR (heavy and cumbersome – cutting movement speed by 1 – unless your STR is 2 APs above the Rec. STR].

By Sébastien Andrivet.

Source of Character: Dark Horse’s CGW.

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