5942 in-depth character profiles from comics, games, movies

Zodac (He-Man and the Masters of the Universe cartoon)

Zodac


“My race is sworn not to interfere in the affairs of mortals.”


Context

Zodac appeared in three episodes of the first season of the 1983/1984 Filmation animated series He-man and the Masters of the Universe. For more about the series, you can first read our Masters of the Universe setting primer.

A Cosmic Enforcer, Zodac is a space traveler on the side of good. On rare occasions, he gave warnings or information unavailable to others.


Background

  • Real Name: Zodac.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: The Cosmic Enforcers.
  • Base of Operations: Mobile.
  • Height: 6’2″ Weight: 210 lbs.
  • Eyes: Unrevealed. Hair: Unrevealed.


Advertisement


Powers & Abilities

As a member of the Cosmic Enforcers, Zodac observes all that happens in the cosmos. He has a special connection to Eternia and the happenings there.

The limits of his powers are not reached in his few appearances. He seems quite powerful. He can move objects with his mind and teleport objects through dimensions. In the DCU Preview comic which had He-Man save Superman from Skeletor, Zodac could fire energy bolts from his hands – but he never did that in the cartoons.

Though Zodac won’t intervene, he will assist with information and useful artifacts. He can be vague and terribly mysterious at the same time helping the heroes figure it out on their own.

His Cosmic Chair moves through space many times faster than light speed. This allows him to be where he needs to be in moments.

Zodac’s helmet and armor are common gear for the Enforcers. It has a thought projector allowing for the telepathic transfer of knowledge.


History

The Cosmic Enforcers

Zodac has been a member of The Cosmic Enforcers, Council of the Wise, and the Overlords of the Eternal Dimension. He is the only member ever seen or mentioned in the series. Little is known of them.

Their premise is to observe without interferring. They seem above mortal law, governing themselves. However, Zodac has stood in the role of judge.

The Cosmic Enforcers are well respected and trusted to go anywhere they want.


Advertisement


Quest for He-man

The Sorceress used telepathy to summon Zodac to Castle Grayskull. Zodac arrived in seconds. He was already aware of the situation. Skeletor had erased He-man’s memories. Then banished him to the crossroads of all universes.

Zodac gave Orko a wand to detect He-man. He then instructed them to use the Time Corridor. The heroes were deposited at the crossroads.

Orko, Ram-Man, and Cringer were successful in rescuing He-man and helping him remember who he is. They returned home and all went back to normal.

The Search

Zodac visited the Sorceress uninvited. The reason for his visit was a warning. The Star Seed, a piece of energy left over from the explosion that created the universe, rests at the heart of the planet Eternia. Whoever possessed it would have ultimate power. Skeletor had gained the knowledge of the Star Seed and was on his way to get it.

The heroes went into action. The Sorceress warned He-man of the tempting power of the Star Seed. He-man would have to resist or be corrupted to do evil.

He-man was victorious over Skeletor and captured the Star Seed first. He also overcame the terrible temptation of ultimate power. He-man brought the Star Seed to Zodac for safe keeping.

Zodac revealed he was the one who revealed the Star Seed’s location to Skeletor. The entire setup was a test of He-man’s virtue. The insinuation was if he hadn’t pass the test, Adam would no longer wield the power of He-man.

Golden Disks of Knowledge

Trapped in the Phantom dimension , Zanthor, former guardian of the Golden Disks of Knowledge, used illusions to contact the Sorceress. He-man guessed someone was trying to get her attention. Thus, the Sorceress used a mirror to reveal Zanthor.

Zodac (He-Man and the Masters of the Universe cartoon) head and shoulders

Zanthor had given the disks he was protecting to Skeletor for the promise of power. The Council of the Wise imprisoned him in the Phantom Dimension. Zodac was the only remaining member of the original council.

The Sorceress again summoned Zodac to Castle Grayskull. With the Council of the Wise disbanded, and a decision he helped make imprisoned Zanthor. Zodac would hear him out.

Zanthor, in his phantom form saw where Skeletor hid the disks. He asked to redeem himself by returning the disks to Zodac. He-man stopped any further disagreement by offering to accompany Zanthor and saying that everyone deserves a second chance. Zodac released Zanthor from the Phantom Dimension.

With He-man and Orko’s help, Zanthor was able to retrieve the disks. Skeletor tried a new trick. He promised to free Zanthor from the Phantom Dimension and help him get revenge on Zodac and those who put him there. Zanthor refused.

Zodac pardoned Zanthor of his crime. He then took it a step further, making Zanthor a Cosmic Enforcer. Zanthor would become Zodac’s assistant.


Description

Zodac has a muscular athletic build with tanned skin.

He wears the red armor and helm denoting his office. Dark grey boots and barbarian shorts. His gloves are white.


Personality

Zodac always stands and speaks calmly.

He is continuously doing his job, riding about the universe at cosmic speeds. Zodac has few friends but he will take the time to visit the ones he has. Even at the rare Eternian Christmas celebration, Zodac can be seen mingling in the background.


Quotes

Sorceress: “My thanks, Zodac for coming so quickly.”
Zodac: “With the fate of Eternia’s champion at stake, I could do no less.”
Orko: “Oh gee, mister Zodac, sir, could you really bring back He-man ?”
Zodac: “Though I observe all that happens in the cosmos, Orko, I cannot use my powers to change things.”

Zodac (He-Man and the Masters of the Universe cartoon) on his chair, atmosphere entry

“Hurry my friends, I sense He-man is in great danger.”

“There’s beauty all around us, protect it, before it’s too late.”

Zodac: “He-man, you have succeeded admirably in your test.”
He-man: “Test ?”
Zodac: “Yes. You see, some time ago you were given great powers. So great in fact that from time to time it is necessary to test your virtue. That is why I myself allowed Skeletor to learn Star Seed’s location.”
Sorceress: “You did, but why ?”
Zodac: “Because by refusing to use the power of the Star Seed, even on one as evil as Skeletor, He-man has proved himself truly worthy of his powers. Remember that true goodness comes from knowing when not to use force. Farewell, noble He-man.”

Zanthor: “Zodac, I don’t know what to say.”
Zodac: “Say nothing. Our task is to watch and it’s time we got to it.”


Other Universes History

Easy enough. Since the Cosmic Enforcers travel around and only observe, ahem, for the most part. Zodac would come to the heroes as a harbinger of future dangers.

“Rider of the Spaceways” always reminded me of the Silver Surfer. But I guess the observing thing is more similar to the Watchers.

I do wonder, though, how he would interact with the Guardians and the GLC. His chair always makes me think of Metron – wonder if their would be any connection… perhaps he’s a New God who was a student of Metron’s?


Sharing



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Zodac, rider of the cosmic space ways

A 2300 points Character

Dex: 03 Str: 03 Bod: 03 Motivation: Responsibility of Power
Int: 11 Wil: 06 Min: 13 Occupation: Observer
Inf: 07 Aur: 06 Spi: 13 Wealth: 000
Init: 021 HP: 065

Powers:
Awareness: 12, Dimension Travel: 12, Sealed Systems: 12, Telekinesis: 02

Skills:
Occultist: 11, Vehicles (Space): 03

Advantages:
Area Knowledge (Known Universe), Special Credentials (Cosmic Enforcer), Immortality, Omni-Scholar, Life Support (Full).

Connections:
The Sorceress of Grayskull (High).

Drawbacks:
Minor Irrational Attraction to Order.

Equipment:

  • COSMIC CHAIR [BODY 11, Dispersal 22, Flight: 65, Bonuses and Limitations: Dispersal is contingent on Flight. (-1 FC) Flight is limited to 15 APs within an atmosphere, R#0, Cost: 4470].
  • Zodac’s Wand [BODY 04, Detect (individual named by Zodac): 11, Bonuses and Limitations: Detect is Mystic Linked, can only be activated by a wielder who has at least one mystic power, Magic Background, or the Occultist Skill. The tip of the wand glows when within range of the individual named. Zodac may switch person who is the target of Detect at will (+1 FC), R#0, Cost: 45].
    Zodac said the wand would work with Orko’s magic and that it would guide him but Zodac would do no more.
  • ZODAC ARMOR [BODY 13, Enhance (RV): 02 (cap is 08), Telepathy 02, Teleportation: 12 Limitations: Enhance gives only partial coverage to Zodac’s chest and head (-3 FC). Telepathy represents the armor’s “Thought Projector”. R#0, Cost: 255].

Zanthor

Zodac took on an assistant named Zanthor to travel by his side throughout the universe. Zanthor used to be the guardian of the Disks of Knowledge but gave them to Skeletor for the promise of power.

He was banished to the Phantom Dimension by the Council of the Wise. Thanks to the Sorceress of Grayskull and He-man, Zanthor had an opportunity to redeem himself. He was allowed to leave the Phantom Dimension and take back the disks.

Zanthor now travels at Zodac’s side as a Cosmic Enforcer.


Design notes

Zodac only appears in three episodes so some stats are arbitrary.

By Ethan Roe.

Source of Character: The 1983/1984 animated series He-Man and the Masters of the Universe Episodes – “Quest for He-man”, “The Search”, and “Golden Disk of Knowledge”. Also the 1985 movie He-man and She-Ra: A Christmas Special (only a cameo). Voiced by Lou Scheimer.

Helper(s): Wikipedia, he-man.fandom.com , Chris Cottingham.

Writeup completed on the 11th of February, 2019.

Writeups.org is a non-commercial, community site

We chat and work at the DC Heroes Yahoo! group .