This is a monster from the landmark Doom video games of the 1990s.
This was done years before the DOOM of 2016, and quite possibly before Doom 3. Like, our DooM monster writeups are really old.
For more context, see our Doom marine profile.
- Also known as: Former human, “Bud”.
- Known Relatives: Other zombies.
- Group Affiliation: Forces of Hell, formerly the Marine Corps.
- Base Of Operations: Mobile.
- Height: About 5’11” (1.80m). Weight: About 180 lbs. (82 Kg.).
- Eyes: Glowing Red. Hair: Green.
Powers and Abilities
They’re slow and clumsy, the Doom marine can drop them with two pistol shots, their carbine is anaemic. They’re the Doom zombies.
Unfortunately, there are billions of them. Well, millions, at least. And heh, it’s not that common for zombies to pack.
These zombies (officially, “former humans”) are mutated, undead Earth soldiers. They now eat human flesh and serving the powers of Hell.
Don’t mock them, for when Hell comes you’ll end up as one.
Green crewcut, tattered grey fatigues, covered in blood and some fungi, brandishing an assault carbine, moaning and shambling about.
However they were zombying before zombies were cool. So perhaps they are hipster zombies.
DC Heroes RPG
Basic Doom II zombie
|Dex: 02||Str: 03||Bod: 03|
|Int: 01||Wil: 02||Min: 00|
|Inf: 01||Aur: 01||Spi: 01|
|Init: 004||HP: 000|
Weaponry (Firearms): 03
Life support (full), Misc: Immune to character interaction.
Strange Appearance, Catastrophic Rage (if hit by an attack, will almost always attack the offending creature).
Carbine [BODY 05, Projectile weapons: 04, Ammo: 30, R#2]. For more about this weapon, see the DooM Weapons Locker article on writeups.org.
DC Adventures RPG
Basic zombie soldier (1990s DooM) — Averaged PL 3
He’s dead Jim ● 45 point ● Descriptor: Infernal physiology, undead
Immunity 45 (Immune to Will Effects, Fortitide effects limited to half effect).
Close attack 1.
Ranged combat (Carbine) 3 (+3).
Carbine ● Ranged ballistic Damage 3 ● 6 points
|Unarmed +1, Close, Damage 1.|
|Carbine +3, Ranged, Damage 3.|
|Fortitude||04 (Half effect)|
- Trade-off areas. Attack/Effect PL 03, Dodge/Toughness PL 02, Parry/Toughness PL 01, Fort/Will PL xxx.
- Points total 50. Abilities -2, Defences 3, Skills 2, Powers 45, Devices 00, Advantages 2. Equiv. PL 4.
Source of Character: DooM video games.
Helper(s): Roy Cowan. Sprites rendered by Elite Sniper 177.